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1.2.0.5-7.2
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Garkatron committed Jul 31, 2024
1 parent 14e6f7d commit 32f69b0
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2 changes: 1 addition & 1 deletion gradle.properties
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Expand Up @@ -14,6 +14,6 @@ mod_menu_version=2.0.6
halplibe_version=4.1.3

# Mod
mod_version=1.2.0-7.2
mod_version=1.2.0.5-7.2
mod_group=deus
mod_name=stanleylib
91 changes: 91 additions & 0 deletions src/main/java/deus/stanleylib/config/ConfigHandler.java
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@@ -0,0 +1,91 @@
package deus.stanleylib.config;

import turniplabs.halplibe.util.TomlConfigHandler;
import turniplabs.halplibe.util.toml.Toml;

import static deus.stanleylib.main.MOD_ID;

public class ConfigHandler {

private static final TomlConfigHandler config;
private final TemperatureConfig temperatureConfig;

public ConfigHandler() {
this.temperatureConfig = new TemperatureConfig(config);
}

public TemperatureConfig getTemperatureConfig() {
return temperatureConfig;
}

public TomlConfigHandler getConfig() {
return config;
}

static {
Toml toml = new Toml("StanleyLibConfig");

toml.addCategory("temperatureManagement")
.addEntry("activateTemperatureManagement", true);

toml.addCategory("weatherEffects")
.addEntry("weatherAffectsTemperature", true)
.addEntry("overworldRain", -0.1F)
.addEntry("overworldSnow", -0.2F)
.addEntry("overworldStorm", -0.1F)
.addEntry("overworldWinterSnow", -0.3F);

toml.addCategory("itemEffects")
.addEntry("itemAffectsTemperature", true)
.addEntry("torch", 0.8F)
.addEntry("redstoneTorch", 0.5F)
.addEntry("lavaBucket", 0.25F)
.addEntry("netherCoal", 0.25F)
.addEntry("iceCream", -0.05F);

toml.addCategory("foodEffects")
.addEntry("foodAffectsTemperature", true)
.addEntry("soup", 0.8F)
.addEntry("milk", -0.5F);

toml.addCategory("lifeEffects")
.addEntry("lifeAffectsTemperature", true)
.addEntry("lowLifePenalization",2)
.addEntry("heightLifeAdvantage",2);

toml.addCategory("blockEffects")
.addEntry("playerOverBlockAffectsTemperature", true)
.addEntry("snowBlock", -0.05F)
.addEntry("waterBlock", -0.05F)
.addEntry("iceBlock", -0.03F);

toml.addCategory("snowballEffects")
.addEntry("snowballAffectsTemperature", true)
.addEntry("snowballEffect", 0.01F);

toml.addCategory("biomeEffects")
.addEntry("biomeAffectsTemperature", true)
.addEntry("plains", 0.0F)
.addEntry("taiga", -0.1F)
.addEntry("nether", 5.0F)
.addEntry("birchForest", 0.0F)
.addEntry("caatinga", -0.01F)
.addEntry("borealForest", 0.0F)
.addEntry("swampLand", -1.0F)
.addEntry("desert", 2.0F)
.addEntry("forest", -0.015F);

toml.addCategory("leatherProtection")
.addEntry("leatherProtectionPercentage", 0.01F)
.addEntry("leatherProtectsTemperature", true);

toml.addCategory("seasonEffects")
.addEntry("seasonAffectsTemperature", true)
.addEntry("summerTemperature", 0.04F)
.addEntry("fallTemperature", 0.0F)
.addEntry("winterTemperature", -0.05F)
.addEntry("springTemperature", 0.0F);

config = new TomlConfigHandler(null, MOD_ID, toml);
}
}
68 changes: 0 additions & 68 deletions src/main/java/deus/stanleylib/config/ModConfig.java

This file was deleted.

95 changes: 52 additions & 43 deletions src/main/java/deus/stanleylib/config/TemperatureConfig.java
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@@ -1,70 +1,79 @@
package deus.stanleylib.config;

import net.minecraft.core.block.material.Material;
import net.minecraft.core.world.biome.*;
import net.minecraft.core.world.season.*;
import net.minecraft.core.world.weather.Weather;
import turniplabs.halplibe.util.TomlConfigHandler;

import java.util.HashMap;
import java.util.Map;

import static deus.stanleylib.main.MOD_CONFIG;

public class TemperatureConfig {
private Map<Weather, Float> weatherTemperatureAdjustments;
private Map<Material, Float> blockTemperatureAdjustments;
private Map<Class<? extends Season>, Float> seasonAdjustments;
private Map<Class<? extends Biome>, Float> biomeAdjustments;

public static float LEATHER_ARMOR_PROTECTION = MOD_CONFIG.getFloat("temperature.leather.protection_percentage");
private final Map<Weather, Double> weatherTemperatureAdjustments;
private final Map<Material, Double> blockTemperatureAdjustments;
private final Map<Class<? extends Season>, Double> seasonAdjustments;
private final Map<Class<? extends Biome>, Double> biomeAdjustments;

public TemperatureConfig() {
public TemperatureConfig(TomlConfigHandler configHandler) {
weatherTemperatureAdjustments = new HashMap<>();
blockTemperatureAdjustments = new HashMap<>();
seasonAdjustments = new HashMap<>();
biomeAdjustments = new HashMap<>();

// Populate maps with values from MOD_CONFIG
weatherTemperatureAdjustments.put(Weather.overworldRain, MOD_CONFIG.getFloat("on_weather.overworldRain"));
weatherTemperatureAdjustments.put(Weather.overworldSnow, MOD_CONFIG.getFloat("on_weather.overworldSnow"));
weatherTemperatureAdjustments.put(Weather.overworldStorm, MOD_CONFIG.getFloat("on_weather.overworldStorm"));
weatherTemperatureAdjustments.put(Weather.overworldWinterSnow, MOD_CONFIG.getFloat("on_weather.overworldWinterSnow"));

blockTemperatureAdjustments.put(Material.snow, MOD_CONFIG.getFloat("on_player_over.snowBlock"));
blockTemperatureAdjustments.put(Material.water, MOD_CONFIG.getFloat("on_player_over.water"));
blockTemperatureAdjustments.put(Material.ice, MOD_CONFIG.getFloat("on_player_over.iceBlock"));

seasonAdjustments.put(SeasonSummer.class, MOD_CONFIG.getFloat("temperature.season.summer.value"));
seasonAdjustments.put(SeasonFall.class, MOD_CONFIG.getFloat("temperature.season.fall.value"));
seasonAdjustments.put(SeasonSpring.class, MOD_CONFIG.getFloat("temperature.season.spring.value"));
seasonAdjustments.put(SeasonWinter.class, MOD_CONFIG.getFloat("temperature.season.winter.value"));

biomeAdjustments.put(BiomeDesert.class, MOD_CONFIG.getFloat("temperature.biome.desert"));
biomeAdjustments.put(BiomeBorealForest.class, MOD_CONFIG.getFloat("temperature.biome.boreal_forest"));
biomeAdjustments.put(BiomeBirchForest.class, MOD_CONFIG.getFloat("temperature.biome.birch_forest"));
biomeAdjustments.put(BiomeCaatinga.class, MOD_CONFIG.getFloat("temperature.biome.caatinga"));
biomeAdjustments.put(BiomePlains.class, MOD_CONFIG.getFloat("temperature.biome.plains"));
biomeAdjustments.put(BiomeSwamp.class, MOD_CONFIG.getFloat("temperature.biome.swanp_land"));
biomeAdjustments.put(BiomeTaiga.class, MOD_CONFIG.getFloat("temperature.biome.Taiga"));
biomeAdjustments.put(BiomeForest.class, MOD_CONFIG.getFloat("temperature.biome.forest"));
biomeAdjustments.put(BiomeNether.class, MOD_CONFIG.getFloat("temperature.biome.nether"));

// Weather adjustments
if (configHandler.getBoolean("weatherEffects.weatherAffectsTemperature")) {
weatherTemperatureAdjustments.put(Weather.overworldRain, configHandler.getDouble("weatherEffects.overworldRain"));
weatherTemperatureAdjustments.put(Weather.overworldSnow, configHandler.getDouble("weatherEffects.overworldSnow"));
weatherTemperatureAdjustments.put(Weather.overworldStorm, configHandler.getDouble("weatherEffects.overworldStorm"));
weatherTemperatureAdjustments.put(Weather.overworldWinterSnow, configHandler.getDouble("weatherEffects.overworldWinterSnow"));
// Add more weather types if needed
}

// Block adjustments
if (configHandler.getBoolean("blockEffects.playerOverBlockAffectsTemperature")) {
blockTemperatureAdjustments.put(Material.snow, configHandler.getDouble("blockEffects.snowBlock"));
blockTemperatureAdjustments.put(Material.water, configHandler.getDouble("blockEffects.waterBlock"));
blockTemperatureAdjustments.put(Material.ice, configHandler.getDouble("blockEffects.iceBlock"));
// Add more block materials if needed
}

// Season adjustments
if (configHandler.getBoolean("seasonEffects.seasonAffectsTemperature")) {
seasonAdjustments.put(SeasonSummer.class, configHandler.getDouble("seasonEffects.summerTemperature"));
seasonAdjustments.put(SeasonFall.class, configHandler.getDouble("seasonEffects.fallTemperature"));
seasonAdjustments.put(SeasonSpring.class, configHandler.getDouble("seasonEffects.springTemperature"));
seasonAdjustments.put(SeasonWinter.class, configHandler.getDouble("seasonEffects.winterTemperature"));
}

// Biome adjustments
if (configHandler.getBoolean("biomeEffects.biomeAffectsTemperature")) {
biomeAdjustments.put(BiomeDesert.class, configHandler.getDouble("biomeEffects.desert"));
biomeAdjustments.put(BiomeBorealForest.class, configHandler.getDouble("biomeEffects.borealForest"));
biomeAdjustments.put(BiomeBirchForest.class, configHandler.getDouble("biomeEffects.birchForest"));
biomeAdjustments.put(BiomeCaatinga.class, configHandler.getDouble("biomeEffects.caatinga"));
biomeAdjustments.put(BiomePlains.class, configHandler.getDouble("biomeEffects.plains"));
biomeAdjustments.put(BiomeSwamp.class, configHandler.getDouble("biomeEffects.swampLand"));
biomeAdjustments.put(BiomeTaiga.class, configHandler.getDouble("biomeEffects.taiga"));
biomeAdjustments.put(BiomeForest.class, configHandler.getDouble("biomeEffects.forest"));
biomeAdjustments.put(BiomeNether.class, configHandler.getDouble("biomeEffects.nether"));
}
}

public float getWeatherTemperatureAdjustment(Weather weather) {
return weatherTemperatureAdjustments.getOrDefault(weather, 0.0F);
public Double getWeatherTemperatureAdjustment(Weather weather) {
return weatherTemperatureAdjustments.getOrDefault(weather, 0.0);
}

public float getBlockTemperatureAdjustment(Material material) {
return blockTemperatureAdjustments.getOrDefault(material, 0.0F);
public Double getBlockTemperatureAdjustment(Material material) {
return blockTemperatureAdjustments.getOrDefault(material, 0.0);
}

public float getSeasonAdjustment(Season season) {
return seasonAdjustments.getOrDefault(season.getClass(), 0.0F);
public Double getSeasonAdjustment(Season season) {
return seasonAdjustments.getOrDefault(season.getClass(), 0.0);
}

public float getBiomeAdjustment(Biome biome) {
return biomeAdjustments.getOrDefault(biome.getClass(), 0.0F);

public Double getBiomeAdjustment(Biome biome) {
return biomeAdjustments.getOrDefault(biome.getClass(), 0.0);
}

}
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