Make BlockGrave use the same logic as TileEntityGrave to determine player name #19
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This PR makes
BlockGrave#getPlayerRelativeBlockHardness
useEntityPlayer#getGameProfile#getName
instead ofEntityPlayer#getDisplayName
to determine the player's name, and compare it with that stored in the gravestone tile entity.This fixes incompatibilities with mods that change the player's
displayname
, i.e. FTB Utilities with its "nicknames" function. Thedisplayname
of a player is much more susceptible to change than their profile's username.