-
Notifications
You must be signed in to change notification settings - Fork 116
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Promotion from AMD internal branch for 2024.Q2.1 #2899
Closed
Closed
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[Continuations] Add helper commonMaterializable() [Continuations] Add one extra SROA [Continuations] Add PostProcessing test. [Continuations] Check that resume functions report no stack usage [Continuations] Cleanup includes. [Continuations] Fix corruption seen in RaytracingReflections [Continuations] Fix first payload argument dword calculation [Continuations] Fix outgoing register count for kernelentry [Continuations] Get DispatchSystemData type from GetLocalRootIndex. [Continuations] Handle gpurt GetSetting [Continuations] Ignore life time markers when doing store-to-load forwarding [Continuations] Keep _AmdAcceptHitAttributes calls [Continuations] Lower _GetResumePoint correctly [Continuations] Move stackptr lowering [Continuations] Promote _AmdAwait arguments correctly [Continuations] Refactor RT shader stage enum [Continuations] Rematerialize single source shuffle [Continuations] Remove old unused helper [Continuations] Remove use of [[no_unique_address]] [Continuations] Set up proper register count for Traversal [Continuations] Spill in PayloadCopyHelper [Continuations] Support TriangleVertexPositions in continuations [Continuations] Update test to reduce diff [Continuations] Use int as name for gpurt settings [Continuations] Use llvmraytracing in more places [RT] Set the entry name as modulename Add 'override' to SPIRVBaseVariable::validate() Add AmdExtD3DShaderIntrinsics_ShaderMarker Add DbgInfo api to ModuleBunch Add detecting more patterns which can be lowered into fmul_legacy and fma_legacy Add dynamicVgprBlockSize option Add GpurtVersionFlags Add Phoenix2 support Add ShaderModuleUsage::usePrimitiveId Apply WQM to result of WWM subgroup operations Clean GEP formation for NGG atomic add Cleanup the old PAL metadata code path CrossModuleInliner: add check for consistent target module CrossModuleInliner: make struct layout independent of NDEBUG DataLayout index sizes for SPIRV address spaces Detect read-only buffers and mark them as invariant Expand GEP compatibility in tests Handle new return type for some IRBuilder methods Handle new return type from DIBuilder lgc: add strided buffer load lgc: correct stage detection for subgroup builder lgc: missing code for load.strided.buffer.desc lgc: Add LoadBufferAddrOp lgc: Allow hoisting common instructions lgc: Disassemble archive-of-ELFs lgc: move CreateDebugBreak to BuilderCommon lgc: Set flat workgroup size for cs_chain LowerRayTracingPipeline: Avoid redundant GEPs Move replaceAllPointerUses into CompilerUtils Pack mesh shader outputs in LDS space Reduce SW XFB LDS usage Refine advanced blend func with value-type arguments Refine dump info for shader module id Refine pipeline dump when shader module identifier is used Remove checks for gfxip >= 10 Remove LDS granularity rounding Remove ShaderModuleUsage::useGenericBuiltIn Remove the accidentally-added file for *.pipe.swp Report new RequireFullPipeline error Return frozen poison value in _AmdGetUninitialized Return the state whether the texture is accessed by texelFetch function Set MaxOutgoingVgprCount into SGPR and pass it Simplify LDS GEP formation Some renaming in mesh shader Support uint64 AmdTraceRaySampleGpuTimer() TargetFeatures for amdgpu_cs_chain_preserve funcs Update llvm-dialects submodule Use 32-bit GEPs consistently Use CmpInst::Create instead of new to create instruction Use convertUsersOfConstantsToInstruction throughout VertexFetch: vertex offset is added twice in vertex offset mode Fix check_llpc test regression Fix color export offline compilation Fix compiler warnings Fix error on unused private field Fix ShaderDbg issues Fix the check for reserving a dummy vertex attribute Fix unusual case imported by new game:STARFIELD Fix updating threshold issue when merge with pipeline cache which cause PAL assert
Test summary for commit fba3592CTS tests (Failed: 0/148738)
Ubuntu navi3x, SrdcvkUbuntu navi2x, Srdcvk |
Test summary for commit 3f33e94CTS tests (Failed: 0/148738)
Ubuntu navi3x, SrdcvkUbuntu navi2x, Srdcvk |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
No description provided.