ECS framework in Godot C# that wraps around Svelto.ECS.
- Add
FracturalECS
andFracturalCommons
to the addons folder - Edit your project's
.csproj
file to look like this
<Project>
...
<!-- Required for FracturalECS -->
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="6.0.0" />
</ItemGroup>
<!-- Required for FracturalECS -->
...
</Project>