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Packet listening
Unified packet event class
Now
PacketReceiveEvent
andPacketSendEvent
extends a commonAbstractPacketEvent
class with the new methodAbstractPacketListener#packetEvent()
, this is useful if you want to detect a packet that can be generated by the server and proxy.Functional listeners
Instead of making this:
Now you can make this:
Protocolize player
Packet sending
Now ProtocolizePlayer instance can be used to send packets with different protocols, since
CONFIGURATION
protocol was added this is quite useful.Protocol information
Get current player protocol from
MinecraftDecoder
andMinecraftEncoder
.