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Merge branch '3.6' into 3.7-beta
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badlogic committed Dec 15, 2017
2 parents 7dcc1d0 + ab4fcb4 commit ee7d9d2
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9 changes: 0 additions & 9 deletions spine-unity/Assets/spine-unity/Asset Types/Editor.meta

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2 changes: 1 addition & 1 deletion spine-unity/Assets/spine-unity/BoneFollower.cs
Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,7 @@ public SkeletonRenderer SkeletonRenderer {
bool skeletonTransformIsParent;

/// <summary>
/// Sets the target bone by its bone name. Returns false if no bone was found.</summary>
/// Sets the target bone by its bone name. Returns false if no bone was found. To set the bone by reference, use BoneFollower.bone directly.</summary>
public bool SetBone (string name) {
bone = skeletonRenderer.skeleton.FindBone(name);
if (bone == null) {
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