Releases: Eclmist/Aether
Releases · Eclmist/Aether
Playtest Build
Changelogs:
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Fixed crack in trees
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Fixed shadows near towers
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Fixed tower glow not double-sided
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Fixed combat blocking
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Fixed notifications not destroying after closing
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Fixed notifications not clearly visible
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Fixed tower notifications playing even after capture
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Fixed blurry UI text
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Fixed monster collider not disabling immediately after death
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Fixed wind
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Add name tags to players
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Add more monsters to test level
Project Aether Final Submission Version
Merge pull request #121 from Eclmist/e6 Final Project Submission
E5 Demo Release
e5 Update README.md
E3 Demo Build
E3 Demo Build (Week 4 project demo).
Known issues:
- Multiplayer can only be started with a controller
- Players of the same team spawn in wrong sides
- Scene refresh (f5) does not work in-game scene and will brick the build
- Flag status is not reliably synced across clients
- Flag transfer is not working and may cause the flag to disappear
- Pressing button_south (x on PS4) in title screen skips past the main menu