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Change default CE to have the "call" trigger type #484

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merged 1 commit into from
Oct 9, 2024

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lumiscosity
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@lumiscosity lumiscosity commented Sep 27, 2024

Fixes CEs initializing with an invalid trigger type value of 0 by properly replacing it with 5 ("call" type).

@fdelapena fdelapena requested a review from Ghabry October 9, 2024 19:05
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right, this also matches with the value in the enum.

Went unnoticed, because:

  • Player code only checks for autorun and parallel
  • Default values are not written into the lcf files, so the wrong value never appears inside the files (so not even testing in RPG_RT.exe could catch this)

@Ghabry Ghabry added this to the 0.8.1 milestone Oct 9, 2024
@Ghabry Ghabry merged commit c06f313 into EasyRPG:master Oct 9, 2024
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4 participants