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MoveCommand - use DBString
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mateofio committed Aug 18, 2020
1 parent d84cd14 commit eadcda0
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion generator/csv/fields.csv
Original file line number Diff line number Diff line change
Expand Up @@ -1022,7 +1022,7 @@ EventCommand,indent,,Int32,,0,0,0,
EventCommand,string,,DBString,,'',0,0,
EventCommand,parameters,,Vector<Int32>,,,0,0,
MoveCommand,command_id,,Enum<MoveCommand_Code>,,0,0,0,
MoveCommand,parameter_string,,String,,'',0,0,
MoveCommand,parameter_string,,DBString,,'',0,0,
MoveCommand,parameter_a,,Int32,,0,0,0,
MoveCommand,parameter_b,,Int32,,0,0,0,
MoveCommand,parameter_c,,Int32,,0,0,0,
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4 changes: 2 additions & 2 deletions src/generated/lcf/rpg/movecommand.h
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@

// Headers
#include <stdint.h>
#include <string>
#include "lcf/dbstring.h"
#include "lcf/enum_tags.h"
#include <ostream>
#include <type_traits>
Expand Down Expand Up @@ -116,7 +116,7 @@ namespace rpg {
);

int32_t command_id = 0;
std::string parameter_string;
DBString parameter_string;
int32_t parameter_a = 0;
int32_t parameter_b = 0;
int32_t parameter_c = 0;
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