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✨[FEATURE] - Arcade vector scaling #185

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ssejrog opened this issue Nov 25, 2024 · 0 comments
Closed

✨[FEATURE] - Arcade vector scaling #185

ssejrog opened this issue Nov 25, 2024 · 0 comments
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enhancement New feature or request

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@ssejrog
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ssejrog commented Nov 25, 2024

Is this feature related to a problem?

There is data loss in two stick arcade when the left or right side can equal a number greater than 127

What should be added?

This was an issue in autonomous that was solved at some point during 3.x, autonomous has a forward value and a turn value so it works the same as arcade does. Instead of data being lost when one side is set to higher than 127, the opposite side should become smaller faster.

There needs to be a toggle to disable this

OPTIONAL: Describe any solutions you've considered

OPTIONAL: Additional context

@ssejrog ssejrog added the enhancement New feature or request label Nov 25, 2024
ssejrog added a commit that referenced this issue Nov 27, 2024
ssejrog added a commit that referenced this issue Nov 27, 2024
@ssejrog ssejrog closed this as completed Dec 17, 2024
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