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Introduced check for specific webGL extension with new fallback #96

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merged 1 commit into from
May 2, 2016

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As IE does not support EXT_frag_depth webGL extension i added a check to see if it is available. If not we use another render state configuration wich solves the issue of alpha adding up, but creates another issue of depth order of points.

… to see if it is available. If not we use another render state configuration wich solves the issue of alpha adding up, but creates another issue of depth order of points.
@santilland santilland merged commit 2d7269b into staging May 2, 2016
@santilland santilland deleted the ie_renderissue branch May 2, 2016 12:12
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