This work was made possible by Stanley Winata and Dung-Han Lee.
This repository contains code for multi-agent persistent coverage and target pursuit algorithms
on a 4-connected grid map. The predactor has limited perception range and has no informa-
tion about the world except its dimension, thus they perform persistent coverage planning
and coordinated target pursuit once the prey is within their sight.
Install Opencv4
mkdir build && cd ./build && cmake .. && make -j8
./build/bin/MEP
./build/bin/MEP auto
The assignment of blocking position to ghosts is currently done by trying out all permutation
this part should be replaced with more efficient algorithm e.g. hungarian algorithm