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Updated README.md
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DragonPlayerX committed Sep 3, 2021
1 parent 56272a3 commit bac1361
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5 changes: 5 additions & 0 deletions README.md
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- Option to move VRC+ Gallery button to ScreenshotManager Menu
- Image Operations:
- Move picture to favorite folder (this is a subdirectory in the default screenshot folder)
- Rotate picture ingame
- Open Windows Explorer and select image
- Delete picture (with confirm)
- Share picture via Discord Webhook (you can add multiple webhooks with the config files)
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For "Username" you can use **{vrcname}** and for "Message" you can use **{vrcname}** and **{creationtime}** to implement these values in the Webhook content.

## Files & Time

ScreenshotManager supports two ways to sort and handle your images. The first (and default) is the last write time of the file because it persists against file copy. The second one is the actual creation time of the file but this could be reset if you copy files or maybe in some other cases. Otherwise the last write time gets modfied when you edit the image outside of the game (ingame rotation does keep the old time value). Normally you should be fine with the default but you can change it in the MelonPreferences file.

## Credits

I used the async/await utilities from [UIExpansionKit](https://github.com/knah/VRCMods/blob/master/UIExpansionKit) as reference for my own implementation. It really helped me in understanding some of the async/await mechanics.
2 changes: 1 addition & 1 deletion ScreenshotManager/Core/MenuManager.cs
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Expand Up @@ -106,7 +106,7 @@ public static void CreateMenus()
tabButton.ButtonComponent.onClick.AddListener(new Action(() => tabButton.OpenTabMenu()));
tabButton.gameObject.SetActive(Configuration.TabButtonEntry.Value);

// Fox for DesktopCamera
// Fix for DesktopCamera

bool desktopCameraFound = MelonHandler.Mods.Any(mod => mod.Info.Name == "DesktopCamera");

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