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Releases: Dracrius/pocketrgb-en

A Quick Bug Fix - DX Edition

14 Mar 23:46
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Solved some bugs I could find after finally getting to play

*The last letters of Ohkido's Parcel ran into the frame of the item menu. (now called OHKIDO PARCEL, also fixed other items that would of had the same issue. Excuse the few with no spaces or a missing letter I found it was the best way not to have the names exceed the frame but still read with the same intention,
*Onisuzume (spearow) pokedex entry ran into the boarder when Parrot Mimicry looped to a new line (the wording and spacing has been tweaked)
*MT.Otsukimi Ran over the map boarder and did not reload that part leaving a MI on screen (added a new line after MT.)
*Overwriting a save file had a line of dialog that ran 3 letters 2 long ending up behind the arrow and over the frame.

Quick unnumbered change: If you couldn't get Red or Green to work that was do to bad patches that should be fixed!!!!

A Quick Bug Fix

14 Mar 23:45
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Solved some bugs I could find after finally getting to play

*The last letters of Ohkido's Parcel ran into the frame of the item menu. (now called OHKIDO PARCEL, also fixed other items that would of had the same issue. Excuse the few with no spaces or a missing letter I found it was the best way not to have the names exceed the frame but still read with the same intention,
*Onisuzume (spearow) pokedex entry ran into the boarder when Parrot Mimicry looped to a new line (the wording and spacing has been tweaked)
*MT.Otsukimi Ran over the map boarder and did not reload that part leaving a MI on screen (added a new line after MT.)
*Overwriting a save file had a line of dialog that ran 3 letters 2 long ending up behind the arrow and over the frame.

Quick unnumbered change: If you couldn't get Red or Green to work that was do to bad patches that should be fixed!!!!

PocketRGB-DX's First Release!!

13 Mar 04:11
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This marks the first release of a pretty major overhaul to Gen 1's English releases. This project is aimed at being a complete Translation of the Japanese Releases not just restoring censored lines but every bit of detail lost in the localization. From original names being restored for all characters locations and Pokemon. To even the items and moves having some changes to restore lost context and references.

If you have ever wanted to re-experience the joys and wonders of Gen 1 like you never have before join us in pocketrgb-dx. You will relearn the names of your favourite Pokémon and Places. While fighting old rivals and gym leaders. All with new and unexpected names. Each interaction gains new life as you see the many references and details lost in even the localization of names!!

This Branch is a DX or DMG+Color Version of the master pocketrgb-en Decomp. So we can all enjoy SGB colors without SGB boarders!

How to Play!

Download the .bps patch files in the Release zip, and use a tool like Lunar IPS (for Windows), Rompatcher.js, MultiPatch (for OS X), or UniPatcher (for Android) to apply the patch to the correct ROM.

These are the roms you should use for each version:

Red

  • Pokemon - Red Version (USA, Europe) (SGB Enhanced) sha1: EA9BCAE617FDF159B045185467AE58B2E4A48B9A

Green and Blue

  • Pokemon - Blue Version (USA, Europe) (SGB Enhanced) sha1: D7037C83E1AE5B39BDE3C30787637BA1D4C48CE2

Or the ROMs made by the pokered project as they have the same sha1.

PocketRGB-EN's First Release!!

13 Mar 04:22
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This marks the first release of a pretty major overhaul to Gen 1's English releases. This project is aimed at being a complete Translation of the Japanese Releases not just restoring censored lines but every bit of detail lost in the localization. From original names being restored for all characters locations and Pokemon. To even the items and moves having some changes to restore lost context and references.

If you have ever wanted to re-experience the joys and wonders of Gen 1 like you never have before join us in pocketrgb-dx. You will relearn the names of your favourite Pokémon and Places. While fighting old rivals and gym leaders. All with new and unexpected names. Each interaction gains new life as you see the many references and details lost in even the localization of names!!

This Branch is the classic Version of pocketrgb-en Decomp. Ie, it will play the exact same on a gbc (monochrome) as the original JP releases with restored SGB boarders and colors if played on a SGB!

How to Play!

Download the .bps patch files in the Release zip, and use a tool like Lunar IPS (for Windows), Rompatcher.js, MultiPatch (for OS X), or UniPatcher (for Android) to apply the patch to the correct ROM.

These are the roms you should use for each version:

Red

  • Pokemon - Red Version (USA, Europe) (SGB Enhanced) sha1: EA9BCAE617FDF159B045185467AE58B2E4A48B9A

Green and Blue

  • Pokemon - Blue Version (USA, Europe) (SGB Enhanced) sha1: D7037C83E1AE5B39BDE3C30787637BA1D4C48CE2

Or the ROMs made by the pokered project as they have the same sha1.