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0.6.0

Past due by 3 months 94% complete

Dioxus 0.6.0 focuses on polish and completeness.

The headlining features of this release include a native WGPU renderer, first-party asset system, massively improved hotreloading for component props, streaming-suspense, overhauled cli, docsite playground, and many more polishes.

See more: #2223

More features include:

  • Dioxus Native (experimental wgpu rend…

Dioxus 0.6.0 focuses on polish and completeness.

The headlining features of this release include a native WGPU renderer, first-party asset system, massively improved hotreloading for component props, streaming-suspense, overhauled cli, docsite playground, and many more polishes.

See more: #2223

More features include:

  • Dioxus Native (experimental wgpu renderer based on servo, vello, taffy, and others)
  • Linker-based asset system - asset!("some.css")
  • Head integration that merges title/link/meta tags
  • Autocomplete and partial expansion of rsx! syntax
  • React-like suspense with fullstack streaming
  • Integrated error boundaries and ? syntax support
  • Revamped guide, tutorial, and reference with videos
  • dx rewrite sporting a new TUI
  • dx bundle support for fullstack
  • Loading screens, toasts, and polish for dx serve
  • Dioxus Playground: online component editor
  • Over 200 issues closed (100 bugs fixed)

Punted:

  • Progressive forms
  • SSE
  • WebSockets

Stretch goals:

  • Islands prototype
  • Server-side signals
  • Bundle splitting of WASM via CFG in the router
  • Useful middleware (auth, rate limiting, analytics, tracing etc)
  • View server_fns from CLI
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