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Rng multiple witch hut finder

This application lets you find mansion areas for witch rng on witch huts, allowing you to have multiple on the same perimeter.

How to use

  • Execute the jar file (Download it from releases) normally, no parameters needed
  • Insert seed and witch huts positions (chunks coords), if you don't want 4 WH just leave it empty
  • Insert the maximum amount of players that can load new chunks
  • Insert player coordinates, it does not need to be precise, player can move inside the chunk.
  • Select the max amount of advancers (dispensers, hoppers, etc.) you are willing to use
  • Select the CPU usage profile you want to use (More CPU also means more RAM). Use high or very high only if you are not planning to use a lot of advancers.
  • "Generate Litematic" tab is made to input known values and compare them or just generate the litematic

Extra information

  • Max players is the amount of non spectators players that were logged in simultaneously with different chunkmaps since the server restart
  • You need to avoid randomticks
  • Program does not check if all with huts are in range of the player, if they are not in range it will never find an output.
  • Not planning to implement other way of building the perimeter. Litematica is the only option. https://masa.dy.fi/mcmods/client_mods/ to download it
  • It does not matter the order you put witch huts, heightmap result will always be in the same order (Depending on the hash)
  • Chunk loading grid must be before mob spawning (TT is ok)
  • DO NOT raise heightmap where litematic placed bedrock or a witch hut
  • Spawns value represents (with a small error) the amount of spawns every gametick. Contact me if not

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