d3: fix game crash in Retribution level 12's big matcen room #1961
Annotations
10 warnings
Build Debug:
misc/pstring.cpp#L74
'<': signed/unsigned mismatch
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Build Debug:
mem/mem.cpp#L633
'initializing': conversion from 'size_t' to 'int', possible loss of data
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Build Debug:
mem/mem.cpp#L680
'return': conversion from 'size_t' to 'int', possible loss of data
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Build Debug:
mem/mem.cpp#L883
'type cast': pointer truncation from 'void *' to 'uint32_t'
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Build Debug:
mem/mem.cpp#L883
'type cast': truncation from 'void *' to 'uint32_t'
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Build Debug:
ddio/lnxio.cpp#L127
'argument': conversion from 'size_t' to 'DWORD', possible loss of data
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Build Debug:
ddio/file.cpp#L66
'e': unreferenced local variable
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Build Debug:
ddio/file.cpp#L100
'e': unreferenced local variable
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Build Debug:
ddio/file.cpp#L122
'e': unreferenced local variable
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Build Debug:
ddio/file.cpp#L176
'argument': conversion from 'int64_t' to 'unsigned int', possible loss of data
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