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Rename to Dawn Craft Mod.And update to B0.10
Rename to Dawn Craft Mod.And update to B0.10. Then I fixed some bugs.
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# TXT | ||
*.txt | ||
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# others | ||
*.setting | ||
*.classpath | ||
*.project | ||
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# Windows image file caches | ||
Thumbs.db | ||
ehthumbs.db | ||
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# Folder config file | ||
Desktop.ini | ||
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# Recycle Bin used on file shares | ||
$RECYCLE.BIN/ | ||
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# Windows Installer files | ||
*.cab | ||
*.msi | ||
*.msm | ||
*.msp | ||
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# Windows shortcuts | ||
*.lnk | ||
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# ========================= | ||
# Operating System Files | ||
# ========================= | ||
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# OSX | ||
# ========================= | ||
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.DS_Store | ||
.AppleDouble | ||
.LSOverride | ||
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# Thumbnails | ||
._* | ||
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# Files that might appear in the root of a volume | ||
.DocumentRevisions-V100 | ||
.fseventsd | ||
.Spotlight-V100 | ||
.TemporaryItems | ||
.Trashes | ||
.VolumeIcon.icns | ||
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# Directories potentially created on remote AFP share | ||
.AppleDB | ||
.AppleDesktop | ||
Network Trash Folder | ||
Temporary Items | ||
.apdisk | ||
# exclude all | ||
/* | ||
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# include sourcecode | ||
!src/ | ||
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# need gradle | ||
!gradle/ | ||
!gradlew | ||
!gradlew.bat | ||
!build.gradle | ||
!gradle.properties | ||
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# include markdowns | ||
!LICENSE | ||
!LICENSE-fml.txt | ||
!LICENSE-forge.txt | ||
!README.txt | ||
!README.md | ||
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# include git important files | ||
!.gitmodules | ||
!.gitignore |
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Minecraft Forge Public Licence | ||
============================== | ||
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Version 1.0 | ||
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0. Definitions | ||
-------------- | ||
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Minecraft: Denotes a copy of the Minecraft game licensed by Mojang AB | ||
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User: Anybody that interract with the software in one of the following ways: | ||
- play | ||
- decompile | ||
- recompile or compile | ||
- modify | ||
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Minecraft Forge: The Minecraft Forge code, in source form, class file form, as | ||
obtained in a standalone fashion or as part of a wider distribution. | ||
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Dependency: Code required to have Minecraft Forge working properly. That can | ||
include dependencies required to compile the code as well as modifications in | ||
the Minecraft sources that are required to have Minecraft Forge working. | ||
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1. Scope | ||
-------- | ||
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The present license is granted to any user of Minecraft Forge, for all files included | ||
unless stated otherwise in the file itself. As a prerequisite, a user of Minecraft | ||
Forge must own a legally aquired copy of Minecraft. | ||
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2. Play rights | ||
-------------- | ||
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The user of Minecraft Forge is allowed to install the software on a client or | ||
a server and to play it without restriction. | ||
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3. Modification rights | ||
---------------------- | ||
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The user has the right to decompile the source code, look at either the | ||
decompiled version or the original source code, and to modify it. | ||
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4. Derivation rights | ||
-------------------- | ||
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The user has the rights to derive code from Minecraft Forge, that is to say to | ||
write code that either extends Minecraft Forge class and interfaces, | ||
instantiate the objects declared or calls the functions. This code is known as | ||
"derived" code, and can be licensed with conditions different from Minecraft | ||
Forge. | ||
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5. Distribution rights | ||
---------------------- | ||
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The user of Minecraft Forge is allowed to redistribute Minecraft Forge in | ||
partially, in totallity, or included in a distribution. When distributing | ||
binaries or class files, the user must provide means to obtain the sources of | ||
the distributed version of Minecraft Forge at no costs. This includes the | ||
files as well as any dependency that the code may rely on, including patches to | ||
minecraft original sources. | ||
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Modification of Minecraft Forge as well as dependencies, including patches to | ||
minecraft original sources, has to remain under the terms of the present | ||
license. | ||
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The right to distribute Minecraft Forge does not extend to the right to distribute | ||
MCP data files included within Minecraft Forge. These are the property of the MCP | ||
project and should be removed from any customized distribution of Minecraft Forge | ||
or permission sought separately from the MCP team. |
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# Wc的科技Mod For Minecraft 1.8 | ||
# 曙光工艺Mod For Minecraft 1.8 | ||
本Mod遵守MIT协议开源 | ||
欢迎各路大神加入我们 | ||
QQ群:284807326 | ||
QQ群:287307326 | ||
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======= 分 割 线 ======= | ||
如果你想为我们的项目贡献代码 | ||
那么请遵守规范: | ||
1.缩进请使用四个空格或一个制表符 | ||
2.写代码请注意规范,例如: | ||
在com.github.wdawning.dawncraft.item.ItemLoader中注册物品,而不是在com.github.wdawning.dawncraft.common.CommonProxy的preInit阶段中注册 | ||
PS:关于这点,你可以参考一下ustc-zzzz大大的教程,我就是从他的教程开始学做Mod的>_< | ||
3.请在gradle.properties中更改Mod信息 | ||
4.还有其他的就不一一列举了 |
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------------------------------------------- | ||
Source installation information for modders | ||
------------------------------------------- | ||
This code follows the Minecraft Forge installation methodology. It will apply | ||
some small patches to the vanilla MCP source code, giving you and it access | ||
to some of the data and functions you need to build a successful mod. | ||
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Note also that the patches are built against "unrenamed" MCP source code (aka | ||
srgnames) - this means that you will not be able to read them directly against | ||
normal code. | ||
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Source pack installation information: | ||
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Standalone source installation | ||
============================== | ||
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Step 1: Open your command-line and browse to the folder where you extracted the zip file. | ||
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Step 2: Once you have a command window up in the folder that the downloaded material was placed, type: | ||
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Windows: "gradlew setupDecompWorkspace" | ||
Linux/Mac OS: "./gradlew setupDecompWorkspace" | ||
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Step 3: After all that finished, you're left with a choice. | ||
For eclipse, run "gradlew eclipse" (./gradlew eclipse if you are on Mac/Linux) | ||
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If you preffer to use IntelliJ, steps are a little different. | ||
1. Open IDEA, and import project. | ||
2. Select your build.gradle file and have it import. | ||
3. Once it's finished you must close IntelliJ and run the following command: | ||
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"gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux) | ||
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Step 4: The final step is to open Eclipse and switch your workspace to /eclipse/ (if you use IDEA, it should automatically start on your project) | ||
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If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not effect your code} and then start the processs again. | ||
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Should it still not work, | ||
Refer to #ForgeGradle on EsperNet for more information about the gradle environment. | ||
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Tip: | ||
If you do not care about seeing Minecraft's source code you can replace "setupDecompWorkspace" with one of the following: | ||
"setupDevWorkspace": Will patch, deobfusicated, and gather required assets to run minecraft, but will not generated human readable source code. | ||
"setupCIWorkspace": Same as Dev but will not download any assets. This is useful in build servers as it is the fastest because it does the least work. | ||
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Tip: | ||
When using Decomp workspace, the Minecraft source code is NOT added to your workspace in a editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes and usually can be accessed under the 'referenced libraries' section of your IDE. | ||
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Forge source installation | ||
========================= | ||
MinecraftForge ships with this code and installs it as part of the forge | ||
installation process, no further action is required on your part. | ||
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LexManos' Install Video | ||
======================= | ||
https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be | ||
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For more details update more often refer to the Forge Forums: | ||
http://www.minecraftforge.net/forum/index.php/topic,14048.0.html |
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# Mod Information | ||
mod_id = dawncraft | ||
mod_version = B0.10 | ||
mod_group = wdawning | ||
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# Minecraft & Forge | ||
minecraft_version = 1.8 | ||
forge_version = 11.14.3.1500 | ||
mcp_mapping = stable_18 |
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src/main/java/WdawningStudio/DawnW/science/client/ItemRenderLoader.java
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5 changes: 3 additions & 2 deletions
5
...cience/block/BlockElectricityFurnace.java → ...ncraft/block/BlockElectricityFurnace.java
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6 changes: 2 additions & 4 deletions
6
...nW/science/block/BlockFluidPetroleum.java → .../dawncraft/block/BlockFluidPetroleum.java
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