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- !!BEFORE RUNNING!!: Execute the included "conf/SQL/item_enchantment_random_tiers.sql" file on your world database. This creates a necessary table for this module.
- This is a "fun" script/module converted from an LUA script I found, credits to whoever did this originally
- What this does:
- Will sometimes add random enchantments on any item Looted, Quest Rewarded or Profession created
- Configurable:
- Login message for the module (on, off and what to display)
- Select if you want to enchant loot, quest reward, profession or all
- Modify the source to mess with the chances of enchantment Dresmyr edits: bug where the third enchant never actually applied fixed, enchantment rates determined by ilvl and quality