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Update dScripts/ai/AG/AgShipShake.h
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Co-authored-by: David Markowitz <[email protected]>
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Tiernan-Alderman and EmosewaMC authored May 26, 2024
1 parent 9e15007 commit dae41f9
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1 change: 0 additions & 1 deletion dScripts/ai/AG/AgShipShake.h
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Expand Up @@ -5,7 +5,6 @@ class AgShipShake : public CppScripts::Script {
public:
void OnStartup(Entity* self) override;
void OnTimerDone(Entity* self, std::string timerName) override;
void DoShake(Entity* self, bool explodeIdle);

std::string DebrisFX = "DebrisFX";
std::string ShipFX = "ShipFX";
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