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Add support for packed clients (#802)
* First iteration of pack reader and interface * Fix memory leak and remove logs * Complete packed asset interface and begin on file loading replacement * Implement proper BinaryIO error * Improve AssetMemoryBuffer for reading and implement more reading * Repair more file loading code and improve how navmeshes are loaded * Missing checks implementation * Revert addition of Manifest class and migration changes * Resolved all feedback.
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Original file line number | Diff line number | Diff line change |
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#include "AssetManager.h" | ||
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#include <zlib.h> | ||
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AssetManager::AssetManager(const std::string& path) { | ||
if (!std::filesystem::is_directory(path)) { | ||
throw std::runtime_error("Attempted to load asset bundle (" + path + ") however it is not a valid directory."); | ||
} | ||
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m_Path = std::filesystem::path(path); | ||
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if (std::filesystem::exists(m_Path / "client") && std::filesystem::exists(m_Path / "versions")) { | ||
m_AssetBundleType = eAssetBundleType::Packed; | ||
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m_RootPath = m_Path; | ||
m_ResPath = (m_Path / "client" / "res"); | ||
} else if (std::filesystem::exists(m_Path / ".." / "versions") && std::filesystem::exists(m_Path / "res")) { | ||
m_AssetBundleType = eAssetBundleType::Packed; | ||
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m_RootPath = (m_Path / ".."); | ||
m_ResPath = (m_Path / "res"); | ||
} else if (std::filesystem::exists(m_Path / "pack") && std::filesystem::exists(m_Path / ".." / ".." / "versions")) { | ||
m_AssetBundleType = eAssetBundleType::Packed; | ||
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m_RootPath = (m_Path / ".." / ".."); | ||
m_ResPath = m_Path; | ||
} else if (std::filesystem::exists(m_Path / "res" / "cdclient.fdb") && !std::filesystem::exists(m_Path / "res" / "pack")) { | ||
m_AssetBundleType = eAssetBundleType::Unpacked; | ||
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m_ResPath = (m_Path / "res"); | ||
} else if (std::filesystem::exists(m_Path / "cdclient.fdb") && !std::filesystem::exists(m_Path / "pack")) { | ||
m_AssetBundleType = eAssetBundleType::Unpacked; | ||
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m_ResPath = m_Path; | ||
} | ||
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if (m_AssetBundleType == eAssetBundleType::None) { | ||
throw std::runtime_error("Failed to identify client type, cannot read client data."); | ||
} | ||
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switch (m_AssetBundleType) { | ||
case eAssetBundleType::Packed: { | ||
this->LoadPackIndex(); | ||
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this->UnpackRequiredAssets(); | ||
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break; | ||
} | ||
} | ||
} | ||
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void AssetManager::LoadPackIndex() { | ||
m_PackIndex = new PackIndex(m_RootPath); | ||
} | ||
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std::filesystem::path AssetManager::GetResPath() { | ||
return m_ResPath; | ||
} | ||
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eAssetBundleType AssetManager::GetAssetBundleType() { | ||
return m_AssetBundleType; | ||
} | ||
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bool AssetManager::HasFile(const char* name) { | ||
auto fixedName = std::string(name); | ||
std::transform(fixedName.begin(), fixedName.end(), fixedName.begin(), [](uint8_t c) { return std::tolower(c); }); | ||
std::replace(fixedName.begin(), fixedName.end(), '/', '\\'); | ||
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auto realPathName = fixedName; | ||
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if (fixedName.rfind("client\\res\\", 0) != 0) { | ||
fixedName = "client\\res\\" + fixedName; | ||
} | ||
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if (std::filesystem::exists(m_ResPath / realPathName)) { | ||
return true; | ||
} | ||
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uint32_t crc = crc32b(0xFFFFFFFF, (uint8_t*)fixedName.c_str(), fixedName.size()); | ||
crc = crc32b(crc, (Bytef*)"\0\0\0\0", 4); | ||
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for (const auto& item : this->m_PackIndex->GetPackFileIndices()) { | ||
if (item.m_Crc == crc) { | ||
return true; | ||
} | ||
} | ||
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return false; | ||
} | ||
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bool AssetManager::GetFile(const char* name, char** data, uint32_t* len) { | ||
auto fixedName = std::string(name); | ||
std::transform(fixedName.begin(), fixedName.end(), fixedName.begin(), [](uint8_t c) { return std::tolower(c); }); | ||
std::replace(fixedName.begin(), fixedName.end(), '/', '\\'); | ||
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auto realPathName = fixedName; | ||
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if (fixedName.rfind("client\\res\\", 0) != 0) { | ||
fixedName = "client\\res\\" + fixedName; | ||
} | ||
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if (std::filesystem::exists(m_ResPath / realPathName)) { | ||
FILE* file; | ||
#ifdef _WIN32 | ||
fopen_s(&file, (m_ResPath / realPathName).string().c_str(), "rb"); | ||
#elif __APPLE__ | ||
// macOS has 64bit file IO by default | ||
file = fopen((m_ResPath / realPathName).string().c_str(), "rb"); | ||
#else | ||
file = fopen64((m_ResPath / realPathName).string().c_str(), "rb"); | ||
#endif | ||
fseek(file, 0, SEEK_END); | ||
*len = ftell(file); | ||
*data = (char*)malloc(*len); | ||
fseek(file, 0, SEEK_SET); | ||
fread(*data, sizeof(uint8_t), *len, file); | ||
fclose(file); | ||
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return true; | ||
} | ||
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if (this->m_AssetBundleType == eAssetBundleType::Unpacked) return false; | ||
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int32_t packIndex = -1; | ||
uint32_t crc = crc32b(0xFFFFFFFF, (uint8_t*)fixedName.c_str(), fixedName.size()); | ||
crc = crc32b(crc, (Bytef*)"\0\0\0\0", 4); | ||
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for (const auto& item : this->m_PackIndex->GetPackFileIndices()) { | ||
if (item.m_Crc == crc) { | ||
packIndex = item.m_PackFileIndex; | ||
crc = item.m_Crc; | ||
break; | ||
} | ||
} | ||
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if (packIndex == -1 || !crc) { | ||
return false; | ||
} | ||
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auto packs = this->m_PackIndex->GetPacks(); | ||
auto* pack = packs.at(packIndex); | ||
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bool success = pack->ReadFileFromPack(crc, data, len); | ||
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return success; | ||
} | ||
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AssetMemoryBuffer AssetManager::GetFileAsBuffer(const char* name) { | ||
char* buf; | ||
uint32_t len; | ||
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bool success = this->GetFile(name, &buf, &len); | ||
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return AssetMemoryBuffer(buf, len, success); | ||
} | ||
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void AssetManager::UnpackRequiredAssets() { | ||
if (std::filesystem::exists(m_ResPath / "cdclient.fdb")) return; | ||
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char* data; | ||
uint32_t size; | ||
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bool success = this->GetFile("cdclient.fdb", &data, &size); | ||
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if (!success) { | ||
Game::logger->Log("AssetManager", "Failed to extract required files from the packs."); | ||
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delete data; | ||
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return; | ||
} | ||
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std::ofstream cdclientOutput(m_ResPath / "cdclient.fdb", std::ios::out | std::ios::binary); | ||
cdclientOutput.write(data, size); | ||
cdclientOutput.close(); | ||
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delete data; | ||
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return; | ||
} | ||
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uint32_t AssetManager::crc32b(uint32_t base, uint8_t* message, size_t l) { | ||
size_t i, j; | ||
uint32_t crc, msb; | ||
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crc = base; | ||
for (i = 0; i < l; i++) { | ||
// xor next byte to upper bits of crc | ||
crc ^= (((unsigned int)message[i]) << 24); | ||
for (j = 0; j < 8; j++) { // Do eight times. | ||
msb = crc >> 31; | ||
crc <<= 1; | ||
crc ^= (0 - msb) & 0x04C11DB7; | ||
} | ||
} | ||
return crc; // don't complement crc on output | ||
} | ||
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AssetManager::~AssetManager() { | ||
delete m_PackIndex; | ||
} |
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