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This repository has been archived by the owner on Sep 19, 2024. It is now read-only.

KronHUD v2.2.1 for 1.19.2

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@DarkKronicle DarkKronicle released this 14 Oct 02:12
· 47 commits to master since this release

New Stuff

  • Reach HUD

  • IRL Time HUD

  • Combo HUD

  • TPS HUD

  • Compass HUD

    • View direction with full on 360. Fades in/out. Looks really nice. Very customizable.

Scoreboard HUD

  • Should be faster

  • Adding top padding and outline options

Player HUD

  • Now have dynamic rotation (on by default) that shows rotation of character

Dynamic Positioning and Size

  • Set an anchor point on most modules so when it's resized it maintains that anchor point. This can keep stuff centered, justified right, justified top left...

Text Entries

  • Text HUD's now have a dynamic width and a customizable minimum width

  • Text HUD's now have a justify option

Potion HUD

  • Background and outline option now

  • It can now be horizontal

  • It can now just be icons

Bug Fixes

Scoreboard

  • Scoreboard now isn't massive (it's also dynamically sized!)

  • Placeholder now shows (and it has a little easter egg of cool people)


__Misc__

- > A lot of refactoring is taking place behind the scenes. This improves performance and makes the code a lot prettier. I learned a lot in the past year.
- > Looking for new ideas to implement! I feel like more 3d one's would be cool (maybe like current block you're standing on or similar?