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A simple web-based tool for Spriting and Pixel art.

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Piskel

Travis Status Built with Grunt

Piskel is an easy-to-use sprite editor. It can be used to create game sprites, animations, pixel-art... It is the editor used in piskelapp.com.

About Piskel

Built with

The Piskel editor is purely built in JavaScript, HTML and CSS.

We also use the following libraries :

  • spectrum : awesome standalone colorpicker
  • gifjs : generate animated GIFs in javascript, using webworkers
  • supergif : modified version of SuperGif to parse and import GIFs
  • jszip : create, read and edit .zip files with Javascript
  • canvas-toBlob : shim for canvas toBlob
  • jquery : used sporadically in the application
  • bootstrap-tooltip : nice tooltips

As well as some icons from the Noun Project :

  • Folder by Simple Icons from The Noun Project
  • (and probably one or two others)

Browser Support

Piskel supports the following browsers:

  • Chrome (latest)
  • Firefox (latest)
  • Edge (latest)
  • Internet Explorer 11

Mobile/Tablets

There is no support for mobile.

Offline builds

Offline builds are available. More details in the dedicated wiki page.

Contributing ?

Help is always welcome !

  • Issues : Found a problem when using the application, want to request a feature, open an issue.
  • Development : Have a look at the wiki to set up the development environment

License

Copyright 2017 Julian Descottes

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

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A simple web-based tool for Spriting and Pixel art.

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  • JavaScript 86.8%
  • CSS 6.8%
  • HTML 6.2%
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