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Ray Collision #1

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arkdemon opened this issue Jan 1, 2014 · 5 comments
Closed

Ray Collision #1

arkdemon opened this issue Jan 1, 2014 · 5 comments
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@arkdemon
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arkdemon commented Jan 1, 2014

The project is very good but it misses Ray Collision with other Bodies or Rays. It would be great if it could be implemented.
And thank you for this wonderful project

@DanielChappuis
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Thanks a lot for your feedback. Ray Casting (Ray vs Body collision) is planned for the next release of the library. What do you mean exactly by collision with ray and rays ?

@arkdemon
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arkdemon commented Jan 5, 2014

Dear Mr Chappuis,
what I mean by collision with ray and rays is the possiblity to send rays
from a point to see if it collides with a Rigidbody( a sphere, a cube, ...)
of the DynamicsWorld class to be able to do ray picking, for example, or to
simulate bullets that touch something.

I hope it answers your question.
Best regards,

2014/1/4 Daniel Chappuis [email protected]

Thanks a lot for your feedback. Ray Casting (Ray vs Body collision) is
planned for the next release of the library. What do you mean exactly by
collision with ray and rays ?


Reply to this email directly or view it on GitHubhttps://github.com//issues/1#issuecomment-31576084
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@DanielChappuis
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Thank you for your clarification. That is exactly what should be available in the next release. I thought you were expecting some kind of ray vs ray collision.

@ghost ghost assigned DanielChappuis Jan 5, 2014
@arkdemon
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arkdemon commented Jan 5, 2014

No problem.
Thank you very much for this wonderful project.

Best regards,

2014/1/5 Daniel Chappuis [email protected]

Thank you for your clarification. That is exactly what should be available
in the next release. I thought you were expecting some kind of ray vs ray
collision.


Reply to this email directly or view it on GitHubhttps://github.com//issues/1#issuecomment-31608475
.

@DanielChappuis
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Ray casting support has been added in the last release of the library (version 0.5.0).

Therefore, I will close this issue.

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