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Death link fix #172

Merged
merged 2 commits into from
Apr 10, 2024
Merged

Death link fix #172

merged 2 commits into from
Apr 10, 2024

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ScipioWright
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LUA: 17:38:29 [AP] No connection could be made because the target machine actively refused it.    
Lua error - [string "mods/archipelago/init.lua"]:73: attempt to index upvalue 'slot_options' (a nil value)
  Stack traceback:
      [string "mods/archipelago/init.lua"]:73: in function 'IsDeathLinkEnabled'
      [string "mods/archipelago/init.lua"]:574: in function <[string "mods/archipelago/init.lua"]:570>

Attempting to fix this with this PR.

When the player connected to their slot, it immediately disconnected them. I'm going to assume OnPauseChanged can happen at the main menu somewhere? Will test this tonight, just writing it up in browser on my work computer for now.

@ScipioWright ScipioWright marked this pull request as ready for review April 10, 2024 01:11
@ScipioWright
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Couldn't actually replicate the bug, but it's a simple enough check to make

@ScipioWright ScipioWright merged commit cf3a146 into master Apr 10, 2024
@ScipioWright ScipioWright deleted the noita-deathlink-fix branch April 10, 2024 13:43
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2 participants