v0.73.0
Included in TWiLight Menu++ v26.0.0
Instructions:
- Download the
.7z
file. - Extract the nds-bootstrap
.nds
and.ver
files, toroot:/_nds/
.
What's new?
- LRU cache size now takes up almost the whole extra RAM space after the first 4MB!
- The ROM pre-load size limit has also been affected to do the same.
- When starting an NTR-type game in DSi mode, the heap size is now increased from 4MB to 8MB!
- Useful for some ROM hacks that somehow go above the normal heap size.
- Due to a limitation of SDK2.0, it does not affect games made with that SDK version.
- Main screen setting is now saved per-game.
B4DS mode
- Added support for 39 more DSiWare titles to be playable on DS/DS lite (plus 7 more for debug consoles)!
- Scroll down to see which titles are now supported.
- Click >here< for the full list of supported titles.
- Any SDK5 DS game can now be set as a Donor ROM to run DSiWare!
- Useful if you don't have an existing ROM dump of a DSi-Enhanced game.
- Lufia: Curse of the Sinistrals (currently known to be the only SDK5 game to contain a VRAM-WiFi type of arm7 binary) is required by certain DSiWare titles (listed below) to use much memory (aka RAM space) as possible. On debug/dev consoles, it is not required.
- If it's the only game set as a Donor ROM, DSiWare which use wireless will be unable to use those features.
- Ubongo is the only DSiWare title which still specifically requires a DSi-Enhanced game to be set as a Donor ROM.
- Picture Perfect Hair Salon, one of the few DSi-Exclusives released on cartridge, is now playable on DS/DS lite!
- Audio does not play outside of debug/dev consoles.
- Full version of Digidrive is now supported on debug/dev consoles!
- The Europe/Australia & Japanese versions of Bejeweled Twist are now supported!
- Europe/Australia version requires Lufia set as a Donor ROM.
Bug fixes
- For TWL-type games running in DSi mode on DSi consoles, heap shrink has once again been reduced (by 256KB), leaving only 256KB of heap being shrunk.
- This should fix more crashes in some of those games.
- Fixed & optimized card ID start offset search.
- This fixes certain games not booting the first time, and/or with card read DMA turned on.
- This seems to fix game compatibility on certain flashcards.
- The Incredibles: Rise of the Underminer now boots!
- Other minor fixes.
B4DS mode
- The Legend of Zelda: Four Swords: Anniversary Edition now plays audio outside of debug/dev consoles!
- Additionally, the crash when completing a stage and before saving data is now fixed!
- Fixed Oscar in Toyland 2 crashing after completing a stage.
- Flipper now plays music outside of debug/dev consoles!
- The title screen in Robot Rescue no longer shows a black stripe on the bottom screen.
- Certain AP-fixes now work without a Memory Expansion Pak!
- Fixed where the AP-fix for Mario & Luigi: Bowser's Inside Story would get overwritten, causing the AP-fix to not work.
DSiWare titles now supported on DS & DS lite
Titles marked in Bold will only boot on debug/dev consoles.
- 2Puzzle It: Fantasy
- Does not save
- AiRace: Tunnel
- Audio does not play outside of debug/dev consoles
- Crashes when selecting another tunnel after first selecting one, worked around by selecting either Credits or Controls (occurs outside of debug/dev consoles)
- Drift Street International
- Race music does not play outside of debug/dev consoles
- Electroplankton: Beatnes
- Previously only supported on debug/dev consoles
- Electroplankton: Trapy
- Previously only supported on debug/dev consoles
- G.G Series: Air Pinball Hockey
- Does not save
- G.G Series: All Breaker
- Does not save
- G.G Series: Altered Weapon
- Does not save
- Requires Lufia set as a Donor ROM
- G.G Series: Assault Buster
- Only Japanese version saves
- G.G Series: Black x Block
- Only Japanese version saves
- G.G Series: Conveyor Toy Packing
- Only Japanese version saves
- G.G Series: Cosmo Rally!!
- Does not save
- G.G Series: D-Tank
- G.G Series: Dark Spirits
- G.G Series: Drift Circuit
- G.G Series: Drift Circuit 2
- Requires Lufia set as a Donor ROM
- G.G Series: Drilling Attack!!
- Only Japanese version saves
- G.G Series: Energy Chain
- Only Japanese version saves
- G.G Series: Exciting River
- Does not save
- G.G Series: Great Whip Adventure
- Does not save
- G.G Series: Hero Puzzle
- Does not save
- G.G Series: The Hidden Ninja Kagemaru
- Does not save
- G.G Series: Horizontal Bar
- G.G Series: The Last Knight
- Does not save
- Requires Lufia set as a Donor ROM
- G.G Series: Ninja Karakuri Den
- G.G Series: Ninja Karakuri Den 2
- G.G Series: Nyokki
- Does not save
- G.G Series: Run & Strike
- Does not save
- G.G Series: Score Attacker
- Does not save
- G.G Series: Shadow Army
- Does not save
- G.G Series: The Spiky Blowfish
- Does not save
- G.G Series: Super Hero Ogre
- G.G Series: Super Hero Ogre 2
- G.G Series: Throw Out
- Only Japanese version saves
- G.G Series: Vector
- Does not save
- G.G Series: Vertex
- Only Japanese version saves
- G.G Series: Wonder Land
- USA version does not save
- G.G Series: Z-One
- G.G Series: Z-One 2
- iSpot Japan
- Does not save
- Korogashi Pazuru: Katamari Damacy
- My Little Restaurant
- Need for Speed: Nitro-X
- Previously only supported on debug/dev consoles
- Does not save
- Crashes after a race
- Requires Lufia set as a Donor ROM
- Oscar in Movieland
- Oscar's World Tour
- Phantasy Star 0 Mini
- Previously only supported on debug/dev consoles
- To cut down RAM usage, only each one character animation gets loaded for each of the three characters. As a result, the animation will not change when switching weapons.
- Crashes when progressing through one of the later areas
- Requires Lufia set as a Donor ROM