v0.11.1
Credits: ahezard, Gericom, Apache Thunder, Robz8, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file, then extract what's in the .7z file, to the
_nds
folder. - DSiMenu++ needs to be updated to v5.5.0 or later, in order to use one build.
What's new?
- Later SDK3 games such as Planet Puzzle League are now compatible!
- Pokemon Blaze Black 2 and Volt White 2 now work. (thanks to @piratesephiroth)
- DSi users: Sound too loud or too quiet?
Precise volume control has been added! (since v0.11.0, but not mentioned 'til now)
Hold Select+Up or Select+Down to precisely adjust volume.
Bug fixes
- Most (if not all) games that we're broken in v0.11.0 are now working again!
- You can now fix (most) sound crackles, doubles, and split-second pauses by setting
SOUND_FIX
in the .ini file to 1.
If you want to enable this setting in DSiMenu++, please wait for a new version to be released. - Fixed sound volume being turned down on DSi consoles, if ROM read LED is enabled.
As a result, if ROM read LED is enabled, then precise volume control won't work.
Regressions
- Starting with this version, it will not work with Flipnote Lenny, as with each version of nds-bootstrap released, there's a low chance that it'll work with Flipnote Lenny.
- Due to this version being compiled with a lower libnds version, the filesize has grown about 100-ish KB.