v26.1.1
Includes nds-bootstrap v1.0.1
Check here on how to update TWiLight Menu++:
What's new?
- Added a new feature where you can test out the upcoming GBARunner3!
- To enable it, set
GBARUNNER3_TEST
to1
insd:/_nds/TWiLightMenu/settings.ini
- Build from source code here: https://github.com/Gericom/GBARunner3
- Copy
bootstrap.nds
tosd:/_nds/TWiLightMenu/emulators/
, and rename toGBARunner3.nds
- Put
bios.bin
insd:/_gba/
- Launch a GBA game, and report any issues you encounter to https://github.com/Gericom/GBARunner3/issues
- If you want good compatibility when playing GBA games, please stick to GBARunner2 for now. Only use GBARunner3 for testing purposes.
- To enable it, set
- A message will now appear when attempting to launch Pictochat or Download Play in the 3DS theme if their
.nds
files don't exist in/_nds/
.
Bug fixes
- Fixed AP-fixes for
- Alice in Wonderland (Europe, Australia)
- Inazuma Eleven (All regions except Japan) (@DeadSkullzJr)
- Inazuma Eleven 2 (All regions except Japan) (@DeadSkullzJr)
- Tsukibito (RetroGameFan)
- Fixed internet browser not launching correctly in 3DS theme when not in the same location as the
.nds
file of the browser. - RAM disk setting is now changeable again.
- Launching Mario & Luigi: Partners in Time on DS flashcards will no longer show the "known to not work" message when trying to run it with nds-bootstrap/B4DS.