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Vignette

A GUI Framework for Bukkit.

InventoryGUI gui = new InventoryGUI(ChatColor.DARK_RED + "My custom GUI");
gui.setLayout(new CenteredInventoryLayout(gui, 18));
gui.add(new InventoryButtonBuilder()
        .lines(ChatColor.BLUE + "Some", ChatColor.GOLD + "more", ChatColor.RED + "text lines")
        .icon(Material.DIAMOND_BLOCK)
        .sound("ui.button.click")
        .onInteract(e -> e.getPlayer().sendMessage("You have clicked a button."))
        .contextModifier((t, p) -> t.setTitle(PlaceholderAPI.setPlaceholders(p, "%my_placeholder%")))
        .build()
);
gui.register();

Features

  • Built-in layouts to format menus with ease
  • GUI component builders for simple and clean code
  • Lambda-based interaction event listeners that are added directly to the GUI buttons
  • GUI contents can depend dynamically on the player viewing them and the environment through the lambda-based ContextModifier API
  • Automatic pagination
  • Modular setup that allows to easily include only needed parts of the project
  • Public domain: Vignette may be used in any project, including proprietary ones

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