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Synchronize bat files as they are getting complex
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DC37 committed Oct 18, 2021
1 parent 930881f commit 8577c26
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5 changes: 5 additions & 0 deletions SMP_J1_8.bat
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@echo off
title Super Mario Paint v1.4.2
java -jar ./SMPv1.4.3.jar
echo [Done]
pause
5 changes: 5 additions & 0 deletions SMP_J9.bat
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@echo off
title Super Mario Paint v1.4.2
java --add-modules=ALL-MODULE-PATH -p "./jfx11/lib/javafx.base.jar;./jfx11/lib/javafx.controls.jar;./jfx11/lib/javafx.fxml.jar;./jfx11/lib/javafx.graphics.jar;./jfx11/lib/javafx.media.jar" -jar ./SMPv1.4.3.jar
echo [Done]
pause
7 changes: 2 additions & 5 deletions Version History.txt
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Expand Up @@ -5,26 +5,23 @@ Minor = Backwards compatible *new feature* added
Bugfix = No new features added, but addresses some bugs.

v1.4.3
Giant Mario Paint
More edits to prevent random clicks while in dialogs
Java 8 + Java 9~14 support using bat files in hopes of increasing ability to run the program on more computers / QoL improvement
Uses jfx8 for Java 8, uses jfx11 for Java 9~14
Mochi115, v1.3.0 soundset (close to original SF2 from MPC2.0 plus some extras), and the newest soundset with the full instrument set are all included.
Fix problems with outdated private API.

v1.4.2
Giant Mario Paint
Thread safety of cursor implementation improved through pre-loading images into RAM

v1.4.1
Giant Mario Paint
Hit stop button to stop all sounds from playing.
If a song or arrangement ends normally, the sounds will continue going as before.
Bugfixes for loading songs from arrangements with adversarial filenames.
Sprite updates for bass & treble clefs


v1.4.0
Giant Mario Paint
v1.4.0 "Giant Mario Paint"
Belated official release as v1.4.0 of Super Mario Paint.
Thanks to @CyanSMP64 & @SeymourSchlong

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