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As always, don't forget to backup your world before updating! | ||
Requires CyclopsCore version 0.6.0. | ||
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Additions: | ||
* Add completely rewritten, fully customizable brooms. All information can be found in the Origins of Darkness | ||
* Add Spikey Claws | ||
* Make Vengeance Spirits killable using Vengeance Focus, their drops can be used to craft Garmonbozia | ||
* Add blood overlay bar to gui, can be disabled and customized in the config | ||
* Add display stands, they can be used to showcase any item, with six possible rotation. They can be crafted with all possible wood types | ||
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Changes: | ||
* Fully restore werewolf villager | ||
* Make Blood fluid flowing more smoothly | ||
* Move blood extraction section to start of second age in infobook, Closes #373 | ||
* Change Envir Acc beam color based on the biome | ||
* Restore Envir Acc boss bar rendering | ||
* Allow Purifier to split up enchanted books | ||
* Increase Spirit Furnace consumption for boss mobs, Closes #346 | ||
* Improve Blood Pearl of Teleportation throwing velocity | ||
* Restore loot chest item spawning | ||
* Add JEI crafting category items | ||
* Remove Broom from loot chests | ||
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Fixes: | ||
* Fix Vengeance Spirits not attacking players, Closes #393 | ||
* Fix flying-is-not-enabled-kick when flying on a broom | ||
* Make BOEC rendering blockstate-safe when the world is still loading | ||
* Fix Vengeance Spirits making sound when they should not be visible | ||
* Fix mace particles in SMP | ||
* Fix Vengeance Spirit loot table crash | ||
* Remove reinforcedUndeadPlank recipe warning | ||
* Fix Blood Extractor not interacting with tank, Closes #372 | ||
* Fix Vengeance Spirits colliding with entities, Closes #376 | ||
* Reduce Dark Temple spawn rate, Closes #352 | ||
* Fix Sanguinary Envir Acc recipes not showing in JEI | ||
* Fix crappy Dark Temple loot chests |
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