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ACE Functions: Capture Player

Frederik Mazur Andersen edited this page May 9, 2021 · 1 revision

Easily capture the unit it is used on. It does a full zeus heal on the unit, set them captive, and removes weapons (primary, secondary and handgun) and radio and place it inside a box next to them.

Before capture, unit is down due to injuries
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Unit is captured, healed, and a box with their weapons and radio is spawned next to them
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Crate spawned is shown to contain weapons and radio. This unit only had main gun, but all weapons, primary, secondary and handgun would be removed. 20210416002443_1

Inventory of the captured player
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