libCSColorPicker v1.0 has been released. in this release the API has been reworked to resolve conflicts with other projects, the legacy API has been officially marked depreciated and should not be used in new/updated projects. Legacy API will remain operational for now to ensure no projects are broken with this update. Please Download the new project resources for theos and update your projects.
libCSColorPicker is a simplistic yet powerful color picker for use in PreferenceLoader preference bundles. Supports iOS 9 - 11, other iOS versions have not been tested.
Best when used with libCSPreference but also works fine on it's own.
- Place CSColorPicker folder in the vendor/include directory of your Theos installation.
- Place libCSColorPicker.dylib in the /lib directory of your Theos installation.
- Thats it.
- Lets start with the Makefile and get libCSColorPicker properly linked to your project, to do so you can simply add this to your Makefile
MyAwesomeTweak_LDFLAGS += -lCSColorPicker
. Here is an example makefile for a project using libCSColorPicker:
ARCHS = arm64
TARGET = iphone:clang:11.2:latest
GO_EASY_ON_ME = 1
FINALPACKAGE = 1
DEBUG = 0
include $(THEOS)/makefiles/common.mk
TWEAK_NAME = MyAwesomeTweak
$(TWEAK_NAME)_FILES = Tweak.xm
$(TWEAK_NAME)_CFLAGS += -fobjc-arc
$(TWEAK_NAME)_LDFLAGS += -lCSColorPicker
include $(THEOS_MAKE_PATH)/tweak.mk
SUBPROJECTS += preferences
include $(THEOS_MAKE_PATH)/aggregate.mk
after-install::
install.exec "killall -9 SpringBoard"
Now lets take a look at the usage within your your Tweak.xm
#include <CSColorPicker/CSColorPicker.h>
#define PLIST_PATH @"/User/Library/Preferences/com.creaturecoding.MyAwesomeTweak.plist"
// lets set up a simple means of fetching values from out preferences
// NOTE: this is just an example, you should cache the preference dictionary
// if you plan to use this in a tweak
inline NSString *StringForPreferenceKey(NSString *key) {
NSDictionary *prefs = [NSDictionary dictionaryWithContentsOfFile:PLIST_PATH] ? : [NSDictionary new];
return prefs[key];
}
%hook MyAwesomeView
// lets change the background color of MyAwesomeView using the color set in our preferences
- (void)setBackgroundColor:(UIColor *)color {
// libCSColorPicker extends the UIColor class so that usage is familiar
// you can also use the C method cscp_hexStringFromColor(UIColor *color);
color = [UIColor cscp_colorFromHexString:StringForPreferenceKey(@"k_myAwesomeBackgroundColor)];
// lets see what else we can do with libCSColorPicker
// outputs FF0000 assuming out color is red
NSString *hex = [UIColor cscp_hexStringFromColor:color];
NSLog(hex);
// and now with the alpha channel included
// outputs FFFF0000 assuming out color is red with an alpha value of 1
// supported formats include 'RGB', 'ARGB', 'RRGGBB', 'AARRGGBB', 'RGB:0.25', 'RRGGBB:0.25'
NSString *hex = [UIColor cscp_hexStringFromColor:color alpha:YES];
NSLog(hex);
// we can also validate our hex string if we need
BOOL valid = [UIColor cscp_isValidHexString:@"FFFFFF"];
}
- (void)setGradientView {
// get an array of CGColors from a preference value, the value is a comma separated string of hex colors eg" FFFFFF,000000,111111
NSArray<id> *gradientColors = [StringForPreferenceKey(@"k_myAwesomeBackgroundGradient) cscp_gradientStringCGColors];
CAGradientLayer *gradient = [CAGradientLayer layer];
gradient.frame = self.view.bounds;
// left to right gradient
gradient.startPoint = CGPointMake(0, 0.5);
gradient.endPoint = CGPointMake(1, 0.5);
// set the gradient colors
gradient.colors = gradientColors;
// add the gradient to the view
[self.view addSublayer:gradient];
// if upi need an array of UIColors instead of CGColors use:
NSArray<UIColor *> ui_colors = [StringForPreferenceKey(@"k_myAwesomeBackgroundGradient) cscp_gradientStringColors];
}
%end
- Now lets look at how we can set this up in our preferences to use the color picker. Once again lets start with the makefile by adding
MyAwesomeTweakPrefs_LDFLAGS += -lCSColorPicker
Here is an example makefile for a preferences using libCSColorPicker:
ARCHS = arm64
TARGET = iphone:clang:11.2:latest
include $(THEOS)/makefiles/common.mk
BUNDLE_NAME = MyAwesomeTweak
$(BUNDLE_NAME)_FILES = $(wildcard *.m)
$(BUNDLE_NAME)_INSTALL_PATH = /Library/PreferenceBundles
$(BUNDLE_NAME)_FRAMEWORKS = UIKit
$(BUNDLE_NAME)_PRIVATE_FRAMEWORKS = Preferences
$(BUNDLE_NAME)_LDFLAGS += -lCSColorPicker
include $(THEOS_MAKE_PATH)/bundle.mk
internal-stage::
$(ECHO_NOTHING)mkdir -p $(THEOS_STAGING_DIR)/Library/PreferenceLoader/Preferences$(ECHO_END)
$(ECHO_NOTHING)cp entry.plist $(THEOS_STAGING_DIR)/Library/PreferenceLoader/Preferences/MyAwesomeTweak.plist$(ECHO_END)
- Now all thats left is to add it to one of our preferences plist like the Root.plist and set up the specifier.
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>title</key>
<string>MyAwesomeTweak</string>
<key>items</key>
<array>
<!-- color cell specifier -->
<dict>
<key>PostNotification</key>
<string>com.creaturecoding.MyAwesomeTweak.prefsChanged</string>
<key>cell</key>
<string>PSLinkCell</string>
<key>cellClass</key>
<string>CSColorDisplayCell</string>
<key>defaults</key>
<string>com.creaturecoding.MyAwesomeTweak</string>
<key>defaultsPath</key>
<string>/Library/PreferenceBundles/MyAwesomeTweak.bundle</string>
<key>key</key>
<string>k_myAwesomeBackgroundColor</string>
<key>label</key>
<string>My Awesome Background Color</string>
<key>fallback</key>
<string>FFFFFF</string>
<key>alpha</key>
<false/>
</dict>
<!-- gradient cell specifier -->
<dict>
<key>PostNotification</key>
<string>com.creaturecoding.MyAwesomeTweak.prefsChanged</string>
<key>cell</key>
<string>PSLinkCell</string>
<key>cellClass</key>
<string>CSGradientDisplayCell</string>
<key>defaults</key>
<string>com.creaturecoding.MyAwesomeTweak</string>
<key>defaultsPath</key>
<string>/Library/PreferenceBundles/MyAwesomeTweak.bundle</string>
<key>key</key>
<string>k_myAwesomeBackgroundGradient</string>
<key>label</key>
<string>My Awesome Background Gradient</string>
<key>fallback</key>
<string>FFFFFF,000000</string>
<key>alpha</key>
<false/>
</dict>
</array>
</dict>
</plist>
if you want to use defaultsPath instead of fallback to set default colors, then create a plist named defaults.plist
in your preferences Resource folder and add an entry for each color like so:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<!-- default color for key -->
<key>k_myAwesomeBackgroundColor</key>
<string>FFFFFF</string>
<!-- default gradient for key -->
<key>k_myAwesomeBackgroundGradient</key>
<string>FFFFFF,000000</string>
</dict>
</plist>
Thats it, libCSColorPicker is ready to use in your project.
- 'cell' is required and should to be set to
PSLinkCell
to function properly - 'cellClass' is required and should be set to
CSColorDisplayCell
orCSGradientDisplayCell
- 'defaults' is required and should be the name of your preferences of your preferences plist in
/User/Library/Preferences
- 'defaultsPath' is optional, if provided it should point to your tweaks preference bundle. this allows you to store a
defaults.plist
in the resource folder of your preferences that will store default color values for your tweak. - 'fallback' is optional and if you have no value set in your preferences .plist, or defaultsPath, then this value will be used (NOTE: if none of these values are provided the color will default to RED or FF0000)
- 'alpha' is optional and will default to true if not provided, it is responsible for disabling the alpha slider in the color picker, and all colors will have an alpha of 1
Developed and Maintained by CreatureSurvive (Dana Buehre)
- This software is licensed under the MIT License, detailed in the LICENSE file
- Please don't steel my code! if you like to use it, then go ahead. Just be sure to provide proper credit.
https://github.com/CreatureSurvive/libCSColorPicker/issues