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Actual behavior
If the vehicle getting stuck while turning on the headland and find itself a new way and continues with the course, then the vehicle doesn't raise it's attachments at the next turn and continues with a round turn at the next corner and does, for the rest of the course, not raise it's attachments.
It does happen with the same vehicle and the same attachments on the same course 100% repeatable.
Expected behavior
The vehicle should raise it's attachments at the corner, make a turn and then lower its attachments again and continue with the course.
Actual behavior
If the vehicle getting stuck while turning on the headland and find itself a new way and continues with the course, then the vehicle doesn't raise it's attachments at the next turn and continues with a round turn at the next corner and does, for the rest of the course, not raise it's attachments.
It does happen with the same vehicle and the same attachments on the same course 100% repeatable.
Expected behavior
The vehicle should raise it's attachments at the corner, make a turn and then lower its attachments again and continue with the course.
Video link
https://youtu.be/2f_M28j0ZFI
Courseplay version
Version used: V7.4.2.3
Log
log.txt
Map
Krumbach
Vehicles/ implements involved
It happens with different vehicles and attachments.
Relevant script mods
Mods like Autodrive or VCA and so on.
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