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# 欢迎来到日冕知识库(CSKB) | ||
# 新成员审核规则 | ||
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在这里您可以查阅到日冕工作室所属项目的部分技术文档、疑难解答,以及 Minecraft 相关的各种技术规范和样例 | ||
编辑中, 编辑完成后将会由llr复核然后公开. |
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暂未编写 |
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# 标准说明文档 | ||
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这里保存着公开的日冕产品测试标准等标准的说明文档. | ||
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# LauncherX 稳定版构建许可测试标准 | ||
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为了确保稳定版和公众测试版的基本稳定性, 制定此标准. 在从上游构建分支向下合并时, 最新的上游构建需要经过人为的此测试流程, 并且满足此测试要求, 方允许向下手动合并. | ||
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## 测试流程 | ||
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在每月下旬, 合并Higgs到Neutrino, 以供在Neutrino开始评估版本. 这是为了不影响Higgs分支的主线开发进程. | ||
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测试员需要在所有支持的操作系统平台上执行测试. 为了确保基本可用性, 在不同的操作系统需要作出不同的环境控制. | ||
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- Windows: 如果系统环境是测试员的日常工作环境, 为了避免受到工作环境的影响, 建议测试员开启新的Windows沙盒实例进行测试. | ||
- macOS: 如果系统环境是测试员的日常工作环境, 为了避免受到工作环境的影响, 可以创建专用于测试的虚拟机, 或新建用户账户来隔离测试环境. | ||
- Linux: 建议测试员使用虚拟机准备测试环境. 若有可能, 应该创建全新的虚拟机. 测试需要涵盖Ubuntu系列和Fedora系列, Arch系列可选. | ||
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从初次设置开始, 对崭新启动的LauncherX进行功能测试. 具体测试内容如下: | ||
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## 测试内容 | ||
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- 从初次设置到启动器设置到具体游戏设置, 按钮、输入框等需要依次测试并判断启动器行为是否符合预期. | ||
- 测试个性化外观选项是否符合预期 | ||
- 测试游戏下载、安装、带游戏模组加载器的版本是否能正常安装 | ||
- 游戏是否能正常补全, 补全游戏是否能正常启动 | ||
- 导入导出整合包是否正常工作 | ||
- 尝试触发崩溃, 崩溃分析器和支持包生成是否正常工作 | ||
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## 预期结果 | ||
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- 所有输入框在编辑、清空、输入非预期内容后均不会导致启动器崩溃, 所有按钮都可以正常唤起功能方法且不会引发崩溃 | ||
- 外观符合文字介绍的预期 | ||
- 游戏能正常下载安装 | ||
- 游戏能正常补全和启动 | ||
- 所有支持的整合包均正常可以导出和导入, 导出的完整包内容可用 | ||
- 崩溃分析器按预期触发, 支持包内容完整可用. | ||
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## 后续 | ||
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以上测试内容全部通过, 代表这个Neutrino版本可以向下合并到Proton, 然后在每月(或每两个月)固定日期推送到Stable. 一个阶段的稳定版审核通过, 宣发人员开始在各平台更新启动器内容更新日志. |
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