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Merge pull request #38 from meshula/main #652

Merge pull request #38 from meshula/main

Merge pull request #38 from meshula/main #652

Workflow file for this run

name: Windows
on:
workflow_dispatch:
push:
paths:
- '**'
- 'examples/**'
- '.github/workflows/windows.yml'
pull_request:
paths:
- '**'
- 'examples/**'
- '.github/workflows/windows.yml'
release:
types: [published]
permissions:
contents: read
jobs:
build:
permissions:
contents: write # for actions/upload-release-asset to upload release asset
runs-on: windows-latest
strategy:
fail-fast: false
max-parallel: 1
matrix:
compiler: [mingw-w64, msvc16]
bits: [64]
include:
- compiler: mingw-w64
bits: 64
ARCH: "x86_64"
WINDRES_ARCH: pe-x86-64
- compiler: msvc16
bits: 64
ARCH: "x86_64"
WINDRES_ARCH: pe-x86-64
env:
RELEASE_NAME: RGFW-dev_win${{ matrix.bits }}_${{ matrix.compiler }}
GNUTARGET: default
steps:
- name: Checkout
uses: actions/checkout@master
- name: Setup Release Version
run: |
echo "RELEASE_NAME=RGFW-${{ github.event.release.tag_name }}_win${{ matrix.bits }}_${{ matrix.compiler }}" >> $GITHUB_ENV
shell: bash
if: github.event_name == 'release' && github.event.action == 'published'
- name: Setup Environment
run: |
dir
mkdir build
cd build
mkdir ${{ env.RELEASE_NAME }}
cd ${{ env.RELEASE_NAME }}
mkdir include
mkdir lib
cd ../../../RGFW
# Setup MSBuild.exe path if required
- name: Setup MSBuild
uses: microsoft/setup-msbuild@v2
if: matrix.compiler == 'msvc16'
- name: Add msvc
uses: ilammy/msvc-dev-cmd@v1
- name: Build app for release
run: |
set "vs_path=%ProgramFiles%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat"
- name: Build Library (MSVC16 64bit)
run: |
windres.exe --version
rm -f RGFW.o
make libRGFW.a CC=cl
make libRGFW.dll CC=cl
copy /Y .\libRGFW.dll .\build\${{ env.RELEASE_NAME }}\lib
shell: cmd
if: |
matrix.compiler == 'msvc16' &&
matrix.bits == 64
- name: Build Library (MinGW-w64 64bit)
run: |
${{ matrix.ARCH }}-w64-mingw32-gcc.exe --version
windres.exe --version
dir C:\msys64\mingw64\bin
rm -f RGFW.o
make libRGFW.a
make libRGFW.dll
copy /Y .\libRGFW.dll .\build\${{ env.RELEASE_NAME }}\lib
shell: cmd
if: |
matrix.compiler == 'mingw-w64' &&
matrix.bits == 64
- name: Generate Artifacts
run: |
copy /Y .\RGFW.h .\build\${{ env.RELEASE_NAME }}\include
xcopy .\deps .\build\${{ env.RELEASE_NAME }}\include /E /I /Y
copy /Y .\libRGFW.a .\build\${{ env.RELEASE_NAME }}\lib
copy /Y .\README.md .\build\${{ env.RELEASE_NAME }}\README.md
copy /Y .\LICENSE .\build\${{ env.RELEASE_NAME }}\LICENSE
cd build
7z a ./${{ env.RELEASE_NAME }}.zip ./${{ env.RELEASE_NAME }}
dir
shell: cmd
- name: Upload Artifacts
uses: actions/upload-artifact@v4
with:
name: ${{ env.RELEASE_NAME }}.zip
path: ./build/${{ env.RELEASE_NAME }}.zip
- name: Upload Artifact to Release
uses: softprops/action-gh-release@v1
with:
files: ./build/${{ env.RELEASE_NAME }}.zip
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
if: github.event_name == 'release' && github.event.action == 'published'