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sync zzz-mobile-mode with main #604
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untested lollmao
This took waaaay too long for me - Switched to Libsql.Client not prod ready? fine by me - Fixed config not loading due to my stupid ass putting the bracket - sphagget over at DBHandler.cs, yum!
100% reviewed source file: 'en_US.json' on 'es_419'.
100% reviewed source file: 'en_US.json' on 'ja_JP'.
- Adds tracking of various statistics related to playtime: Time spent daily, weekly and monthly playing a certain game plus the length of the most recent session. - Moves playtime related code from the HomePage to it's own class, which can be accessed via the regions GamePresetProperty.
- SQL injection fixes - Reinitialize DB instance when its stream expired - Retry operation when error happens - Use UserID hash as the table name
Prevent UI thread stuck when explorer decides to be slow
Fix argument parser
Also add a very cursed disposer
100% reviewed source file: 'en_US.json' on 'id_ID'.
100% reviewed source file: 'en_US.json' on 'es_419'.
100% reviewed source file: 'en_US.json' on 'zh_CN'.
Grabbed from Velopack's Implementation with adjustments to make the COM Interop compatible with AOT/Trim
100% reviewed source file: 'en_US.json' on 'ja_JP'.
100% reviewed source file: 'en_US.json' on 'id_ID'.
This is possible thanks to our adaptation of the new ShellLinkCOM API using COM Wrapper
I'm eepy
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QDNET found more than 20 potential problems in the proposed changes. Check the Files changed tab for more details.
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