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Fix possible stuck on error in HashedDictionaryParallelLoader #60926

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merged 3 commits into from
Mar 7, 2024

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vdimir
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@vdimir vdimir commented Mar 6, 2024

Changelog category (leave one):

  • Bug Fix (user-visible misbehavior in an official stable release)

Changelog entry (a user-readable short description of the changes that goes to CHANGELOG.md):

  • Fix possible stuck on error while reloading dictionary with SHARDS

@robot-clickhouse-ci-1 robot-clickhouse-ci-1 added the pr-bugfix Pull request with bugfix, not backported by default label Mar 6, 2024
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robot-clickhouse-ci-1 commented Mar 6, 2024

This is an automated comment for commit 7e90871 with description of existing statuses. It's updated for the latest CI running

❌ Click here to open a full report in a separate page

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@nickitat nickitat self-assigned this Mar 6, 2024
if (!shards_queues[shard]->push(std::move(shards_blocks[shard])))
throw Exception(ErrorCodes::LOGICAL_ERROR, "Could not push to shards queue #{}", shard);
const auto & current_block = shards_blocks[shard];
while (!shards_queues[shard]->tryPush(current_block, /* milliseconds= */ 100))
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previously we moved block, shouldn't we do it now too?

if (!shards_queues[shard]->push(std::move(shards_blocks[shard])))
throw Exception(ErrorCodes::LOGICAL_ERROR, "Could not push to shards queue #{}", shard);
const auto & current_block = shards_blocks[shard];
while (!shards_queues[shard]->tryPush(current_block, /* milliseconds= */ 100))
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if I understood it correctly, we will fail the whole load operation if even a single block took more than 100ms to insert it. it seems to restrictive. and probably there are some sources that produce big blocks or a single block for the whole output.
maybe we could make it configurable or just set to a much bigger value. like 10s or a minute?

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We retry tryPush until block is inserted.
I replaced push to tryPush and if to while, because I don't want thread to be blocked without checking if workers are alive. So, if we cannot push, we will check status of workers and loading_timeout each 100 ms. If everything is alright we will retry push, otherwise we will have a chance to stop.
It's also the reason why std::move is not used anymore, I hope it won't be significant.

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It's also the reason why std::move is not used anymore, I hope it won't be significant

yep, makes sense.

my question was "what if it cannot be inserted in 100ms at all", so we would retry but it won't help because the t/o is too low. but since it is just insertion in queue (i.e. shouldn't depend on block size) maybe it is indeed ok.

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vdimir commented Mar 7, 2024

AST fuzzer (asan) — ERROR: AddressSanitizer: heap-buffer-overflow on address 0x51200355ce78 at pc 0x558da67e2b09 bp 0x7f4d1b7a0e90 sp 0x7f4d1b7a0e88 Details

#59684

AST fuzzer (debug) — Found error: IAST::clone() is broken for some AST node. This is a bug. The original AST ('dump before fuzz') and its cloned copy ('dump o... Details

Fix #61013

Bugfix validation — New test(s) failed to reproduce a bug Details

It's tricky to reproduce in CI, it requires indserting specific faults into the code (wait until there're threads waiting on push and throwing exception from workter in that very moment)

Stateless tests (aarch64) — fail: 1, passed: 6156, skipped: 25 Details

#57443

Stress test (asan) — Possible deadlock on shutdown (see gdb.log) Details

It took >5min to stop the server:

2024.03.07 01:49:49.949917 [ 1123674 ] {} <Information> Application: Received termination signal (Terminated)
...
2024.03.07 01:49:49.949973 [ 1123673 ] {} <Debug> Application: Received termination signal.
2024.03.07 01:49:49.950919 [ 1123673 ] {} <Debug> Application: Waiting for current connections to close.
2024.03.07 01:49:51.511970 [ 1123673 ] {} <Information> Application: Closed all listening sockets.
2024.03.07 01:49:51.634258 [ 1123673 ] {} <Information> Application: Closed connections.
2024.03.07 01:49:51.635280 [ 1123673 ] {} <Information> Application: Stopping AsyncLoader.
2024.03.07 01:49:51.738402 [ 1123673 ] {} <Information> CgroupsMemoryUsageObserver: Stopped cgroup current memory usage observer thread.
...
2024.03.07 01:55:45.680801 [ 1123669 ] {} <Fatal> Application: Child process was terminated by signal 9 (KILL). If it is not done by 'forcestop' command or manually, the possible cause is OOM Killer (see 'dmesg' and look at the '/var/log/kern.log' for the details).

No stuck threads related to dictionary in gdb.log, most likely something else...

@vdimir vdimir merged commit 7983f88 into master Mar 7, 2024
247 of 257 checks passed
@vdimir vdimir deleted the vdimir/hashed_dictinary_load_fix branch March 7, 2024 11:37
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