Releases: CleverRaven/Cataclysm-DDA
Releases · CleverRaven/Cataclysm-DDA
Cataclysm-DDA 0.H release candidate 2024-11-11-1803
cdda-0.H-2024-11-11-1803 Merge pull request #77517 from osuphobia/Backport-Do-not-count-magazi…
Cataclysm-DDA experimental build 2024-11-10-2308
What's Changed
- [XE] Mad Inventor sandwich recipe by @Daved27hundred in #77113
Full Changelog: cdda-experimental-2024-11-10-1921...cdda-experimental-2024-11-10-2308
Cataclysm-DDA experimental build 2024-11-10-1921
What's Changed
- Fix compiling with HEADERPOPULARITY=1 by @mqrause in #77712
- Fix failing builds by @xcdxbaxa9 in #77727
- Allow mods to override and cancel OMT migrations by @Procyonae in #77696
- Allow furniture/terrain copy-from for symbol, color by @ShnitzelX2 in #77692
- [Xedra Evolved] Add (very small) chance of being attacked by a lilit in your sleep by @Standing-Storm in #77614
- Add new high-rise walls palette by @Milopetilo in #77583
- eoc: enforce const-corectness in talker insfrastructure by @andrei8l in #77485
- [CR] Sugar Recipes Overhaul by @Pabblusansky in #77337
- typified a bit of vehicle.h and dependents by @PatrikLundell in #77554
- NPCs can funk out to music, too. by @RenechCDDA in #77137
- Initialize monster baby_timer for new monsters by @RenechCDDA in #76264
New Contributors
- @xcdxbaxa9 made their first contribution in #77727
- @Pabblusansky made their first contribution in #77337
Full Changelog: cdda-experimental-2024-11-10-1632...cdda-experimental-2024-11-10-1921
Cataclysm-DDA experimental build 2024-11-10-1632
What's Changed
- Make comestible default nutrition mostly private by @RenechCDDA in #77106
Full Changelog: cdda-experimental-2024-11-10-0706...cdda-experimental-2024-11-10-1632
Cataclysm-DDA experimental build 2024-11-10-0706
What's Changed
- [Xedra Evolved] Add new Ierde trait by @Standing-Storm in #77718
- Return a few persk that were removed by accident by @GuardianDll in #77713
- Cache mutation trait flags by @CLIDragon in #77671
- input: fix no-op input loop when quitting by @andrei8l in #77651
- weaponmaster dialogue keeps you for not as long by @Kamejeir in #77646
Full Changelog: cdda-experimental-2024-11-10-0444...cdda-experimental-2024-11-10-0706
Cataclysm-DDA experimental build 2024-11-10-0444
What's Changed
Full Changelog: cdda-experimental-2024-11-10-0217...cdda-experimental-2024-11-10-0444
Cataclysm-DDA experimental build 2024-11-10-0217
What's Changed
- deprecate type and context in dialogues (json side) by @GuardianDll in #77516
Full Changelog: cdda-experimental-2024-11-09-2348...cdda-experimental-2024-11-10-0217
Cataclysm-DDA 0.H release candidate 2024-11-10-1737
Merge pull request #77695 from Procyonae/MigrateRailroadOMTs [0.H] Migrate railroad station OMTs and cancel said migration in railroads mod
Cataclysm-DDA experimental build 2024-11-09-2348
What's Changed
- deprecate melee damage enchantments by @GuardianDll in #77662
Full Changelog: cdda-experimental-2024-11-09-2132...cdda-experimental-2024-11-09-2348
Cataclysm-DDA experimental build 2024-11-09-2132
What's Changed
- Fix placement of the aftershock landing pad by @John-Candlebury in #77701
Full Changelog: cdda-experimental-2024-11-09-1904...cdda-experimental-2024-11-09-2132