Use move semantics in inventory::add_item() #55100
Merged
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Summary
None
Purpose of change
When profiling #55099 I noticed some excessive
item
copy construction showing up on the call tree.Describe the solution
When adding an item to character inventory, move construct rather than copy construct the new item.
Describe alternatives you've considered
Testing
Reduces 2 seconds in
starting_items
test with this simple change.Additional context