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[Balance] malnutrition does stuff #45564

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Commits on Nov 22, 2020

  1. malnutrition does stuff

    port from PK rebalancing, malnutrition does things now, neato
    dissociativity committed Nov 22, 2020
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  2. json oopsie fix

    dissociativity committed Nov 22, 2020
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  3. json fix

    dissociativity committed Nov 22, 2020
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Commits on Nov 25, 2020

  1. realism pass

    dissociativity committed Nov 25, 2020
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  2. linting

    dissociativity committed Nov 25, 2020
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Commits on Dec 4, 2020

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Commits on Dec 5, 2020

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Commits on Jul 28, 2021

  1. Squashed commit of the following:

    commit 0f035143f3d0a23072dfb2778fdcf0ad180d579f
    Merge: 2b9d8f50b8 1bccf96ba7
    Author: Angela Graves <[email protected]>
    Date:   Wed Jul 28 00:50:53 2021 -0500
    
        Merge pull request #50268 from Maleclypse/Fix-polycarbonate-sheets
    
        Fix polycarbonate sheets spawns
    
    commit 1bccf96ba7a8bb09f55665d6b2cbe6cdb19dd5f0
    Author: Maleclypse <[email protected]>
    Date:   Tue Jul 27 20:09:26 2021 -0500
    
        Update plastic.json
    
    commit 1de8601a58a8e1ab0e676e232f59ea8a6469e97c
    Author: Maleclypse <[email protected]>
    Date:   Tue Jul 27 19:43:39 2021 -0500
    
        Fixing polycarbonate spawns
    
    commit 2b9d8f50b87b8581ee3841ecda15946d7c660d48
    Merge: cd73ed43d5 67081bfbfb
    Author: Angela Graves <[email protected]>
    Date:   Tue Jul 27 08:47:35 2021 -0500
    
        Merge pull request #50204 from Maleclypse/Make-Libraries-post-apocalyptic
    
        Vandalized Library Variants
    
    commit cd73ed43d5fedd02f0f94914ca88f2f0ab61362c
    Author: Álvaro <[email protected]>
    Date:   Tue Jul 27 01:25:31 2021 +0200
    
        Fix some of the NPC attacking logic (#49907)
    
        * Fixes to NPC attack logic
    
        * astyle
    
        * Remove commented code
    
        * Initialization list order
    
        * Make -Werror happy
    
        * Fix test compilation
    
        * astyle again
    
        * Make clang-tidy happier, I hope
    
        * Add use_guns check for throwing items
    
        * Update src/npc_attack.cpp
    
        Co-authored-by: Curtis Merrill <[email protected]>
    
        * Update src/npc_attack.cpp
    
        Co-authored-by: Curtis Merrill <[email protected]>
    
        * Changes from reviews/suggestions
    
        * astyle again
    
        * Add enemy_distance_to_ally() helper function
    
        * Reworked tests and minor changes
    
        * Clang-tidy & JSON linting
    
        * Removed commented code
    
        * Change SCENARIO to TEST_CASE so clang-tidy is happy
    
        * Update src/npc_attack.cpp
    
        Co-authored-by: anothersimulacrum <[email protected]>
    
        * remove commented code
    
        Co-authored-by: Curtis Merrill <[email protected]>
        Co-authored-by: anothersimulacrum <[email protected]>
    
    commit 57d7a2a0c70b1591405012c0f966298aa67f6910
    Merge: 9a29f77b8f 807a018311
    Author: Zhilkin Serg <[email protected]>
    Date:   Tue Jul 27 02:11:05 2021 +0300
    
        Merge pull request #50246 from CleverRaven/fix-pot-helmet-copy-from
    
        Fix copy-from issues
    
    commit 807a018311002e947701a2063fd6fbe91dd84520
    Author: Zhilkin Serg <[email protected]>
    Date:   Tue Jul 27 01:54:19 2021 +0300
    
        Fix copy-from issues
    
    commit 9a29f77b8f6f31b9fb6fc135d1b794990a44af93
    Author: Rail-Runner <[email protected]>
    Date:   Tue Jul 27 01:49:14 2021 +0300
    
        Add willowbark tea (#45756)
    
        Co-authored-by: Maleclypse <[email protected]>
        Co-authored-by: actual-nh <[email protected]>
    
    commit f82ad2cc125a370e84baa826b65be1116e41fa60
    Author: occulti <[email protected]>
    Date:   Mon Jul 26 23:48:44 2021 +0100
    
        Add wool yarn recipe (#48959)  (#50196)
    
    commit a4c82a980414b0ff1870996658d123cf1a1dabdd
    Author: occulti <[email protected]>
    Date:   Mon Jul 26 23:48:34 2021 +0100
    
        Added qualities of a canning pot to XL Pot Helmet (#49457)  (#50193)
    
        Co-authored-by: actual-nh <[email protected]>
    
    commit df5b8b9c569812d7289e33fb982b1ec44defd68c
    Merge: 30d5d6e171 3a43b23a6c
    Author: Zhilkin Serg <[email protected]>
    Date:   Tue Jul 27 01:47:53 2021 +0300
    
        Merge pull request #50244 from casswedson/revert-P-option
    
        Revert "use -P 0 option in JSON style check"
    
    commit 30d5d6e1718e0a8d5c28fd8eb64af189d979b98c
    Merge: cb41c676be b406093ea9
    Author: Zhilkin Serg <[email protected]>
    Date:   Tue Jul 27 01:39:51 2021 +0300
    
        Merge pull request #49993 from kevingranade/size-aware-fragments
    
        Make bomb fragment strikes size-aware
    
    commit cb41c676bef2b321f125ffbb597d9408b6ae2a05
    Merge: e62c2d3e3e a783a91a19
    Author: Zhilkin Serg <[email protected]>
    Date:   Tue Jul 27 01:37:26 2021 +0300
    
        Merge pull request #50185 from Qrox/crafting
    
        Improve recalculation of crafting gui
    
    commit e62c2d3e3e81930a875ee7c1df45d9255138751e
    Merge: 2a4c94fc20 8ea14210f2
    Author: Zhilkin Serg <[email protected]>
    Date:   Tue Jul 27 01:37:03 2021 +0300
    
        Merge pull request #50209 from Qrox/zoom
    
        Fix main UI resizing when exiting from overmap with the same zoom level
    
    commit 2a4c94fc20d6fc34502e3a29a95cbe8235e76b29
    Author: LyleSY <[email protected]>
    Date:   Mon Jul 26 18:36:28 2021 -0400
    
        [DinoMod] wilderness spawn counts and fixes (#50184)
    
    commit e5f6a659429711b90cb576bcddb81190a02fa7b7
    Author: LyleSY <[email protected]>
    Date:   Mon Jul 26 18:35:53 2021 -0400
    
        [DinoMod] DinoLab and dino armor (#49585)
    
    commit fb83100639f4941cb2cf10ecc2a5af3ddd839635
    Merge: 8b2007aee7 831e0d127d
    Author: Zhilkin Serg <[email protected]>
    Date:   Tue Jul 27 01:35:20 2021 +0300
    
        Merge pull request #50216 from definitelynotklip/ascii_tiles
    
        ASCII tileset QoL changes
    
    commit 8b2007aee73853bcff782fdde748e5cb42b48287
    Merge: 895636fff5 983666bdb0
    Author: Zhilkin Serg <[email protected]>
    Date:   Tue Jul 27 01:34:28 2021 +0300
    
        Merge pull request #50229 from anothersimulacrum/TILES
    
        Add gun variant support to tilesets
    
    commit 895636fff58f66fc429d829857036983db1d5569
    Merge: 04252ad859 06bc238de3
    Author: Zhilkin Serg <[email protected]>
    Date:   Tue Jul 27 01:34:08 2021 +0300
    
        Merge pull request #50228 from anothersimulacrum/stricter-RLE
    
        Do not check gun variant option for RLE
    
    commit 04252ad859305748adf03fa8361ecbf4ed423df5
    Merge: 6977219c14 b41ce5f9a8
    Author: Zhilkin Serg <[email protected]>
    Date:   Tue Jul 27 01:33:44 2021 +0300
    
        Merge pull request #50235 from anothersimulacrum/optional-non-type
    
        Fix loading spell field type loading for copy-from
    
    commit 6977219c14502f8bf617dd870fdb31fa7fe97d77
    Merge: abca2d74d8 29fca4e6c9
    Author: Zhilkin Serg <[email protected]>
    Date:   Tue Jul 27 01:30:03 2021 +0300
    
        Merge pull request #50243 from LaVeyanFiend/BoxingTrait
    
        Add Boxing to Self-Defense Classes
    
    commit abca2d74d8e54a7a60e5845fa498f5783b473211
    Author: curstwist <[email protected]>
    Date:   Mon Jul 26 18:29:42 2021 -0400
    
        add special entry for modular lab (#50241)
    
    commit 3a43b23a6c40e3c5a4aac6f0bcc9af8528fad6fa
    Author: casswedson <[email protected]>
    Date:   Mon Jul 26 17:14:37 2021 -0500
    
        Revert "use -P 0 option in JSON style check"
    
    commit 30468cc66fa70ec2da91af147d164517c425f8da
    Author: SpasmodicReveler <[email protected]>
    Date:   Mon Jul 26 17:06:43 2021 -0500
    
        Added "Gore Longitude", fiction book inspired by "Blood Meridian" (#49908)
    
        * Added "Gore Longitude", fiction book inspired by "Blood Meridian"
    
        * Update data/json/items/book/misc.json
    
        Co-authored-by: ToxiClay <[email protected]>
    
        Co-authored-by: Chuck <[email protected]>
        Co-authored-by: ToxiClay <[email protected]>
    
    commit 29fca4e6c95abc242f54363d9ee19382c7474075
    Author: LaVeyanFiend <[email protected]>
    Date:   Mon Jul 26 17:29:47 2021 -0400
    
        Add Boxing to Self-Defense Classes
    
    commit b41ce5f9a802ac803198c06525b4d0f9d58cd9b5
    Author: anothersimulacrum <[email protected]>
    Date:   Mon Jul 26 09:48:59 2021 -0700
    
        Fix loading spell field type loading for copy-from
    
        We should have some sort of check for this.
    
    commit bb8afbae67e2a81455c3b8c516f7ef86812f96bb
    Author: klip <[email protected]>
    Date:   Mon Jul 26 18:24:32 2021 +0300
    
        Add placeable Washing Machine item (#50038)
    
        * Add placeable Washing Machine
    
        * Update generic.json
    
        * lint
    
        * Linting for recipe_deconstruction.json
    
        Co-authored-by: I-am-Erk <[email protected]>
    
    commit 1373a284ceb8a8a5a01dec1e4ab18310ce9b2c41
    Author: klip <[email protected]>
    Date:   Mon Jul 26 18:22:39 2021 +0300
    
        Added placeable Water Heater (#50164)
    
    commit 63f2059ed0a0ddcc92057595697406b06d16160e
    Author: curstwist <[email protected]>
    Date:   Mon Jul 26 11:21:17 2021 -0400
    
        lab modular residential areas (#50189)
    
        * lab modular residential areas
    
        * Update lab_nested_maintenance.json
    
        add missing nests.
    
        * Update lab_shared_traps.json
    
        benign true.
    
        * revert change to traps
    
    commit bff50c448687d8ddf607c4bf7f269ac3d5b745af
    Author: curstwist <[email protected]>
    Date:   Mon Jul 26 11:20:46 2021 -0400
    
        lab maintenance modular areas (#50192)
    
        * lab maintenance modular areas
    
        * typo fix
    
    commit 49f349327fff8091226e65c1728c7f9101401f82
    Author: curstwist <[email protected]>
    Date:   Mon Jul 26 11:20:30 2021 -0400
    
        add mutagen lab module (#50191)
    
        * add mutagen lab module
    
        * Update overmap_terrain_lab.json
    
        lint
    
        * more lint
    
        * Apply suggestions from code review
    
        Co-authored-by: actual-nh <[email protected]>
    
        Co-authored-by: actual-nh <[email protected]>
    
    commit ef8975e7a0992435cddf0a59ff1120c02bbb1727
    Author: Broken27 <[email protected]>
    Date:   Mon Jul 26 17:19:33 2021 +0200
    
        Added pineaple to veggy pizza recipe. (#50233)
    
        Some people have terrible taste, and the game should have recipes for them.
    
    commit 8bf16a41edb66df389573c4ff0416a8e76585e52
    Merge: 394bf82205 e8693004cd
    Author: Angela Graves <[email protected]>
    Date:   Mon Jul 26 04:21:45 2021 -0500
    
        Merge pull request #50230 from DevianProdigy/bondage-mask-layer
    
        Bondage mask layer mismatch
    
    commit 394bf8220591efec846bd0a6b53245bbe55d31a5
    Author: Fris0uman <[email protected]>
    Date:   Mon Jul 26 07:59:39 2021 +0200
    
        Fix layer ordering of demon skin (#50222)
    
    commit 21167b784a737727be333b140e4e23958ac7cf8d
    Author: Fris0uman <[email protected]>
    Date:   Mon Jul 26 07:59:25 2021 +0200
    
        Remove obsolete Chibi Ultica mod (#50223)
    
    commit e8693004cd458cd8366f3a2380ffdf17ad83624c
    Author: DevianProdigy <[email protected]>
    Date:   Sun Jul 25 23:47:37 2021 -0500
    
        Update masks.json
    
    commit 983666bdb0d7422fa1b36194063baf8e9110c50f
    Author: anothersimulacrum <[email protected]>
    Date:   Sun Jul 25 17:21:22 2021 -0700
    
        Add gun variant support to tilesets
    
        Add a new string argument to relevant places, and walk it through all
        the various places these functions are called.
    
    commit 06bc238de363bda96b5af400b1236b20be55be3d
    Author: anothersimulacrum <[email protected]>
    Date:   Sun Jul 25 17:25:26 2021 -0700
    
        Do not check gun variant option for RLE
    
        Duplicate the check from stacks_with, except don't check the option.
        This prevents the game from obliterating variant data on save/load when
        the option is off.
    
        I don't like how this function just returns stacks_with at the end, but
        I don't know a better solution.
    
    commit 831e0d127d51178805950a78fa5f48303880ec06
    Author: KliPeH <[email protected]>
    Date:   Sun Jul 25 19:29:58 2021 +0300
    
        ASCII Changes
    
    commit ebb21f38fa5625a551d786e82b2c6464b76921a1
    Merge: f2e9ad53bf 6ee3f100d5
    Author: Angela Graves <[email protected]>
    Date:   Sun Jul 25 02:40:27 2021 -0500
    
        Merge pull request #49855 from LaVeyanFiend/YuleNerf
    
        Change Yule Cat harvest to mutant mammal
    
    commit 8ea14210f2b78874ab3a89c8aa2ca3cbf0b7f06d
    Author: Qrox <[email protected]>
    Date:   Sun Jul 25 15:01:21 2021 +0800
    
        Fix main UI resizing when exiting from overmap with the same zoom level
    
    commit 67081bfbfbac1822962e198976fe2b20c83873ec
    Author: Maleclypse <[email protected]>
    Date:   Sat Jul 24 21:33:06 2021 -0500
    
        set bash and palette fix
    
    commit f2e9ad53bf74980e9cff1ec8fe258cb258fca053
    Author: AngryFerret <[email protected]>
    Date:   Sat Jul 24 20:27:47 2021 -0400
    
        Add bow forms to Wildborne Rider (#50197)
    
    commit 16b3a11753250933648cc8d47531bfc1a173bd9e
    Author: Maleclypse <[email protected]>
    Date:   Sat Jul 24 19:23:05 2021 -0500
    
        Vandalized Library Variants
    
    commit f1b6e7de7f35eb2ed5f6ee017ed89b9d6d17f339
    Author: Fris0uman <[email protected]>
    Date:   Sat Jul 24 11:15:13 2021 +0200
    
        Update Tilesets 21-07-24 (#50186)
    
        * Update Chibi Ultica
    
        * Update Ultica
    
        * Update MSX
    
    commit 9817d9af6d01a916e49483758f3cae3c01218d2d
    Merge: 6d50c8d5af 2976555909
    Author: Zhilkin Serg <[email protected]>
    Date:   Sat Jul 24 12:14:50 2021 +0300
    
        Merge pull request #50187 from BrettDong/lint-json
    
        Reformat JSON
    
    commit 297655590926023fc074f192379dc6e2a652f017
    Author: Binrui Dong <[email protected]>
    Date:   Sat Jul 24 16:45:14 2021 +0800
    
        Reformat JSON
    
    commit 6d50c8d5af486c4003dde035c4b2ea1c87ea2f85
    Merge: 5cc8975fc7 b4c6a63e64
    Author: Fris0uman <[email protected]>
    Date:   Sat Jul 24 10:19:12 2021 +0200
    
        Merge pull request #49942 from GoLoT/fix_cbm_battery_refueling
    
        Fix Battery System CBM refueling
    
    commit 5cc8975fc766f500e09bd830401506d418ac8172
    Merge: 8a61cdf01d f9cbdad2a1
    Author: Angela Graves <[email protected]>
    Date:   Sat Jul 24 03:13:37 2021 -0500
    
        Merge pull request #50132 from guralub/master
    
        Fix armor pen from martial arts buffs not working
    
    commit 8a61cdf01dfa69282a48e2ae4bcc3f10d9e62cbc
    Merge: 51d7dc050c c588d56891
    Author: Zhilkin Serg <[email protected]>
    Date:   Sat Jul 24 11:12:40 2021 +0300
    
        Merge pull request #50183 from CleverRaven/i18n
    
        Routine i18n updates on 24 July 2021
    
    commit 51d7dc050ce73da47802208a429e3e439d707328
    Merge: 674ab947f4 55e2609032
    Author: Zhilkin Serg <[email protected]>
    Date:   Sat Jul 24 11:12:28 2021 +0300
    
        Merge pull request #50180 from ralreegorganon/fix-multitile-variations
    
        Fix multitile variations
    
    commit 674ab947f497e55edbd5b8e29cd10486e101882a
    Author: angryisosceles <[email protected]>
    Date:   Sat Jul 24 01:10:49 2021 -0700
    
        Added "new-age" books + abstract (#49998)
    
    commit 6c93508226012c075fb44458655094518048e3b3
    Author: MoonClipper <[email protected]>
    Date:   Sat Jul 24 01:10:14 2021 -0700
    
        Added lake vehicle group (#50012)
    
    commit 74b160e25dd9a0adf44383274d6ae4f94f7ff3f6
    Merge: 63b1597e1e d9a15c9321
    Author: Zhilkin Serg <[email protected]>
    Date:   Sat Jul 24 11:07:57 2021 +0300
    
        Merge pull request #49971 from anothersimulacrum/location-dependent-cards
    
        Allow cardreaders to require cards be spawned nearby
    
    commit 63b1597e1e8c30c84dcc20af2604be423743dd20
    Merge: ab0bc95a31 5833926fbf
    Author: Zhilkin Serg <[email protected]>
    Date:   Sat Jul 24 11:07:16 2021 +0300
    
        Merge pull request #50142 from anothersimulacrum/variant-script
    
        Add script to get gun stats
    
    commit ab0bc95a3195dfdb69a8821bc06a480871749028
    Merge: b4ace10657 0301aee390
    Author: Zhilkin Serg <[email protected]>
    Date:   Sat Jul 24 11:05:34 2021 +0300
    
        Merge pull request #50134 from occulti/SheepWoolFix
    
        Modified mass ratio of sheep wool on harvest to give similar to shearing returns (#48962)
    
    commit b4ace10657550f087ef3dfa0a6c58b64c4965a8f
    Author: Maleclypse <[email protected]>
    Date:   Sat Jul 24 03:05:08 2021 -0500
    
        [Aftershock] Night messages (#50146)
    
    commit 1636e0ca898ce29e003ebec79e6ec46cfdbfdb41
    Merge: 0449216655 bc9e33da3f
    Author: Zhilkin Serg <[email protected]>
    Date:   Sat Jul 24 11:04:22 2021 +0300
    
        Merge pull request #50156 from curstwist/add-lab-maps
    
        Add modular lab health clinic
    
    commit 0449216655d44e94f6dbc0c8655966a6e87e2c71
    Merge: c1bde37c1d 1f5c7f8119
    Author: Zhilkin Serg <[email protected]>
    Date:   Sat Jul 24 11:03:49 2021 +0300
    
        Merge pull request #50182 from ralreegorganon/fix-wind
    
        Fix wind not updating
    
    commit a783a91a1929a779890a68f7979192cf8436da86
    Author: Qrox <[email protected]>
    Date:   Sat Jul 24 15:05:22 2021 +0800
    
        Improve recalculation of crafting gui
    
    commit c588d56891bf19bb99ef4aa930156388cafc0f9a
    Author: Brett Dong (BOT) <[email protected]>
    Date:   Sat Jul 24 03:02:15 2021 +0000
    
        Routine i18n updates on 24 July 2021
    
    commit 1f5c7f8119943023bad3ee2caf0f056ec0f33907
    Author: Jason Jones <[email protected]>
    Date:   Fri Jul 23 17:40:03 2021 -0800
    
        Fix wind not updating
    
        Wind was not updating after some previous refactoring. It could be
        overridden but was otherwise static.
    
        This change makes it so that wind is now being updated when the
        weather updates. It also makes the debug options for wind behave
        in a more predictable manner: overriding the wind and clearing the
        wind override both cause the weather system to tick and update.
    
        I did notice that the overridden wind settings are NOT used when
        evaluating the weather conditions. I could make an argument either way,
        but changing it is out of scope anyway.
    
    commit c1bde37c1dd2cabd179fc2ec2ebd93d57e060e94
    Author: LyleSY <[email protected]>
    Date:   Fri Jul 23 21:28:54 2021 -0400
    
        [DinoMod] new NPC dialogue (#50166)
    
    commit 55e26090321bf31c775fcc01706cbd1963024070
    Author: Jason Jones <[email protected]>
    Date:   Fri Jul 23 16:52:43 2021 -0800
    
        Fix multitile variations
    
        The code was in place to load tile variations for a multitile and
        use them for all additional_tiles entries, but the functionality
        isn't currently in use and I'm pretty sure it bitrotted to a
        non-functional state where it just displays black tiles.
    
    commit db572453d617e5cc72489405f59abd4a98f113f4
    Author: Maleclypse <[email protected]>
    Date:   Fri Jul 23 19:44:29 2021 -0500
    
        Add permeable flag to appropriate windows (#50170)
    
        * Open windows permeable
    
    commit 0c3fd3529010321e2884b5c2f3609ee5dc7f6a51
    Author: anothersimulacrum <[email protected]>
    Date:   Fri Jul 23 17:43:18 2021 -0700
    
        Remove spell type manual id loading (#50169)
    
        generic_factory handles this, and so doing it again makes it so spells
        don't support abstracts.
    
    commit 6659ee8ecaef8cb166a5068eeced3c7156cbe477
    Author: occulti <[email protected]>
    Date:   Sat Jul 24 01:35:25 2021 +0100
    
        Added condom to item restriction on travel wallet (#49932) (#50165)
    
    commit 5dfcf4d8b68296371ebca1c2f839e2d40b05c0f5
    Author: Jianxiang Wang (王健翔) <[email protected]>
    Date:   Sat Jul 24 08:35:04 2021 +0800
    
        Fix book color when asking NPC to read (#50162)
    
    commit 602eb7f04f65fe2388e07a364c085e4579a3e05f
    Author: ToxiClay <[email protected]>
    Date:   Fri Jul 23 20:34:40 2021 -0400
    
        Adds NUTRIENT_OVERRIDE flag to bleach (#50161)
    
    commit 72ea1892710bd64fd17b815b6149689c1b4c6d51
    Author: curstwist <[email protected]>
    Date:   Fri Jul 23 20:34:05 2021 -0400
    
        add cargo and central lab areas (#50160)
    
        * add cargo and central lab areas
    
        * Create lab_shared_traps.json
    
    commit 5a228790ac2b0be6f7676f419af089e6a58644ff
    Author: LyleSY <[email protected]>
    Date:   Fri Jul 23 20:33:01 2021 -0400
    
        count, comment, and clean wilderness spawns (#50159)
    
        * count and clean Forest spawns
    
        * finish counting
    
    commit b4c6a63e64ac0d971a9f6759963b3e7bf89a0644
    Author: Álvaro Muñoz <[email protected]>
    Date:   Sat Jul 24 00:28:15 2021 +0200
    
        Prevent fuel container deletion on CBM refueling
    
    commit bb0d2426ba0d8d29e917a4ce4451eec886c72d63
    Author: John Bytheway <[email protected]>
    Date:   Fri Jul 23 16:36:30 2021 -0400
    
        Minimize clang-tidy CI runtime (#50131)
    
        clang-tidy is one of our slowest CI jobs.  It would be nice if it were
        faster.
    
        When only cpp files are changed, we can limit the checks to just those
        files.  When a header or build file is changed, or a new check is added,
        we need to recheck everything.
    
        To make this work, update the logic in build.sh which previously
        prioritised changed files.  Make it now only check changed files,
        provided that's appropriate.
    
        Also, make files_changed work correctly on GitHub, at least for PR jobs.
        It will simply fail on non-PR jobs.
    
    commit af75eb4b757ff7dc41bcf3401d2ba32d68bb3cb9
    Author: LyleSY <[email protected]>
    Date:   Fri Jul 23 14:10:54 2021 -0400
    
        medical regenerating zombies (#50105)
    
        * medical regenerating zombies
        * regenerating zombie medic
        * GROUP_MEDICAL_CRAWLER_UPGRADE
        * use GROUP_MEDICAL_CRAWLER_UPGRADE
        * blue
    
    commit f9cbdad2a120f55bcbaf9a07f878f0f95118cbdf
    Merge: 7feebc65ff bb34304739
    Author: guralub <[email protected]>
    Date:   Fri Jul 23 14:09:56 2021 -0300
    
        Merge branch 'CleverRaven:master' into master
    
    commit d9a15c93210362af42ac7bd476d16fc79e7bfef1
    Author: anothersimulacrum <[email protected]>
    Date:   Fri Jul 23 07:43:11 2021 -0700
    
        Make cards from #50033 location-dependent
    
    commit 4c9bce0ad8066ac7c6fa8ed4a7efe0c288576d67
    Author: anothersimulacrum <[email protected]>
    Date:   Sun Jul 18 10:07:52 2021 -0700
    
        Improve location-dependent card naming
    
        Put cards into 4 buckets, based on distance to the player. Name and
        stack them based on that.
        The particular distances could probably use adjustment.
    
    commit 6c967f5000e8fd062c0ba04e1b9d341b37f2e753
    Author: anothersimulacrum <[email protected]>
    Date:   Thu Jul 15 13:39:33 2021 -0700
    
        Allow cardreaders to require cards spawned nearby
    
        Add a flag to track the OMT spawn location of arbitrary items.
        Rewrite the the cardreader actor consuming behavior to care about
        individual items, now that we're selecting based on an item attribute,
        instead of an itype attribute.
    
    commit bc9e33da3fe33757b1342746ffda8fdbf2e7c109
    Author: curstwist <[email protected]>
    Date:   Fri Jul 23 08:18:37 2021 -0400
    
        lab_health_clinic
    
        regular medical clinic for a lab.
    
    commit bb34304739c30970e56a02790cb4441439eb9d8c
    Merge: d70fed3b67 87a6eb45af
    Author: Kevin Granade <[email protected]>
    Date:   Fri Jul 23 00:31:55 2021 -0700
    
        Merge pull request #49857 from Ramza13/morale_json
    
        Add morale and focus functions
    
    commit d70fed3b6700588f8eb777af8a183b92c31990da
    Merge: f547618533 04cd8496cb
    Author: Angela Graves <[email protected]>
    Date:   Fri Jul 23 02:25:29 2021 -0500
    
        Merge pull request #50144 from cheekygoblin/keffiyeh_fix
    
        change keffiyeh to cover head and use collar for mouth coverage
    
    commit f5476185330e35a7c78cf281ed7baeef5a708c95
    Merge: cb7f752f62 bde0e85aaf
    Author: Kevin Granade <[email protected]>
    Date:   Thu Jul 22 23:19:15 2021 -0700
    
        Merge pull request #50147 from kevingranade/fix-erroneous-skipping
    
        Fix erroneous skipping
    
    commit bde0e85aafb2e64a34344fe9accb6142730f177f
    Author: Kevin Granade <[email protected]>
    Date:   Thu Jul 22 22:44:03 2021 -0700
    
        Remove references to dead branch
    
    commit 86caadf7cee446fbcebecbe24e7626954702048b
    Author: Kevin Granade <[email protected]>
    Date:   Thu Jul 22 22:43:46 2021 -0700
    
        Don't do concurrent_skipping on PRs
    
    commit cb7f752f6289472fc55793256d3e129d716bf7f0
    Author: Venera3 <[email protected]>
    Date:   Fri Jul 23 07:24:00 2021 +0200
    
        Underground Upgrades 1: Unhardcode sewer monsters, add upper/lower/city subway monster groups (#48772)
    
        Lab tunnels, city subway group spawn
        * Chud/Zombie stuff
        * Sewer, Lab subway
        Less migo/sludge, more hunter, frogs
        * Scary labs
        Mutant cooperation, mondensity is a lie
        * Faction/lab subway
        Mi-Go and nether broke up, lab tunnels got a bit less busy
    
    commit 113e1c13b5332e216904a924d07b09215586a5c7
    Merge: 6c3bf41e04 3e438b199f
    Author: Kevin Granade <[email protected]>
    Date:   Thu Jul 22 22:22:11 2021 -0700
    
        Merge pull request #50136 from kevingranade/backport-include-pruning
    
        Backport include pruning
    
    commit 3e438b199f0ad810f2e1fdb64e3a9f72ff5ed494
    Author: Kevin Granade <[email protected]>
    Date:   Thu Jul 22 22:11:37 2021 -0700
    
        Update src/faction_camp.h
    
    commit 6c3bf41e04bcfa52f9ad30c327514b7466bd6da9
    Author: ti360gh <[email protected]>
    Date:   Fri Jul 23 13:15:07 2021 +0900
    
        Assign gender-appropriate names to NPCs created by place_npcs. (#50108)
    
    commit 35fbdc7e62ac4e130fa913f649bb5074f7a0e983
    Author: Paul Fenwick <[email protected]>
    Date:   Thu Jul 22 21:12:07 2021 -0700
    
        Replace has_skill_for_vehicle_work with meets_skill_requirements (#50075)
    
        There's no need for a static helper function when the Character
        class already has a method for doing this.
    
    commit 2464d72eb70e5a8e8bc8afb47d58526d8273d8e1
    Author: Paul Fenwick <[email protected]>
    Date:   Thu Jul 22 21:11:28 2021 -0700
    
        Check skill requirements for vehicle most_repairable_part (#50074)
    
    commit 9b3ed93e6da7e2eb179fdf8eb1c49e2f1c82e977
    Author: Broken27 <[email protected]>
    Date:   Fri Jul 23 06:10:31 2021 +0200
    
        Updated the bionic weapons to the new to-hit standard. (#50060)
    
        * Updated fake weapons to-hit
    
        Updated the bionic weapons to the new to-hit standard.
    
    commit 4f384360f21cd62812e9081d32404119aad7539b
    Author: curstwist <[email protected]>
    Date:   Fri Jul 23 00:06:37 2021 -0400
    
        modular lab security & ground floor (#50033)
    
        * modular lab security & ground floor
    
        also includes associated content additions.
    
    commit 99e47e28679081a9056dd65c784e2fe708dc4a8d
    Author: Kevin Granade <[email protected]>
    Date:   Thu Jul 22 20:38:24 2021 -0700
    
        Rearange recipe permutation test to avoid massive memory allocation. (#50140)
    
        * Rearange recipe permutation test to avoid massive memory allocation.
        * limit test parallelism on gcc ASan build to one worker.
    
    commit 92956d05ab83440c1447745620cb124536fdecff
    Author: Kevin Granade <[email protected]>
    Date:   Thu Jul 22 19:31:01 2021 -0700
    
        Apply suggestions from code review
    
    commit 7f33807e78b179f750496d9d0b1dd8f9aa7178e1
    Merge: 32ee90952a e1a3575a09
    Author: Kevin Granade <[email protected]>
    Date:   Thu Jul 22 19:13:07 2021 -0700
    
        Merge pull request #50138 from mqrause/private_contents_pt3
    
        Make contents member of item class private final part
    
    commit 32ee90952a5eb00c71b63def350240d6ae510b20
    Author: anothersimulacrum <[email protected]>
    Date:   Thu Jul 22 19:09:00 2021 -0700
    
        Fix clang-tidy function size warning (#50145)
    
        Move all the SECTIONs to sub functions to make the clang-tidy function
        size check happy.
    
    commit 8717cb8a8ebd5507d7ff376764495c96d468c7e7
    Author: anothersimulacrum <[email protected]>
    Date:   Thu Jul 22 18:25:32 2021 -0700
    
        Improve DPS test behavior with GHA problem matcher (#50125)
    
        The problem matchers with GitHub actions are meant to make seeing errors
        in tests easier, without having to navigate through the somewhat clumsy
        interface to find the errors.
        However, because the CHECK does not include the name of the item, this
        is still required.
        Move the CHECK to be on the line with the item name, so it is not
        necessary to go through the clumsy GHA interface.
    
        This does mean the test will not print failures and the expected value
        to stdout. I think that being more compatible with the GHA problem
        matchers is worth making this slightly more annoying to manually run.
    
    commit 3c896178b5af8f8c35f6adc05293562d0b75d884
    Author: Kevin Granade <[email protected]>
    Date:   Thu Jul 22 18:24:08 2021 -0700
    
        Update src/map.h
    
    commit 04cd8496cbec22859ff05e3167077a923ee664cd
    Author: CheekyGoblin <[email protected]>
    Date:   Thu Jul 22 19:06:38 2021 -0600
    
        change keffiyeh to cover head and use collar for mouth coverage
    
    commit 5833926fbfdf787e8c6caa13d08807b19f728ed5
    Author: anothersimulacrum <[email protected]>
    Date:   Thu Jul 22 13:29:59 2021 -0700
    
        Add script to get gun stats
    
        The gun various gun variant work needs some standards, and we need a
        good way to get those standards. So, add a script to gather data, to
        help decide if guns should be collapsed or not.
    
        This script loads all of the gun data, walks through all of the gun
        data, following copy-from links to push the data being inherited into
        the entry it belongs in.
    
        After doing that, walk through all extracted entries, and output the
        relevant data in a table, with some helpers for extracting the data in a
        format that is more uniform.
    
    commit fdef8b1a542ddbb1a2e383b3776fb43a7f39914f
    Author: Kevin Granade <[email protected]>
    Date:   Thu Jul 22 16:06:36 2021 -0700
    
        Update editmap.cpp
    
    commit e1a3575a097c607703738e7b02a3f71bebda0d26
    Author: mqrause <[email protected]>
    Date:   Fri Jul 23 00:23:22 2021 +0200
    
        private contents member and remove most item_contents.h includes
    
    commit 7ed639853f79cbd533928e47f0d1a136f470df53
    Author: olanti-p <[email protected]>
    Date:   Wed May 5 15:44:04 2021 +0300
    
        Remove regional_settings.h from overmap.h
    
    commit f5b852771db60f0b3302f0b8e65339639e78a52d
    Author: olanti-p <[email protected]>
    Date:   Wed May 5 15:43:49 2021 +0300
    
        Remove character_martial_arts.h include from character.h
    
    commit 9bf95457cd26f314911c13a19786dd6cb9cbb9b3
    Author: mqrause <[email protected]>
    Date:   Thu Jul 22 19:27:49 2021 +0200
    
        remove uses of item_contents::remaining_container_capacity in reloading_test.cpp and item_contents::remove_item_if in item_contents_test.cpp
    
    commit 0f0ff9d399883fc3becdacb57c6678aed2065f92
    Author: mqrause <[email protected]>
    Date:   Thu Jul 22 16:47:17 2021 +0200
    
        use item::get_remaining_capacity_for_liquid instead of item_contents::remaining_capacity_for_liquid
    
    commit d0435ed1fa94d3deb3b5a4bf9895d6239718c23b
    Author: mqrause <[email protected]>
    Date:   Thu Jul 22 16:39:01 2021 +0200
    
        wrappers for item_contents::visit_contents and item_contents::remove_internal in item
    
    commit c3bb5eb2f9836163d7c674dbef94bc4e0742926c
    Author: mqrause <[email protected]>
    Date:   Thu Jul 22 12:44:08 2021 +0200
    
        - remove item_contents::sealed_summary and the sealed_summary enum
        - add item_contents::all_pockets_sealed and item_contents::any_pockets_sealed and wrappers for them in item
    
    commit 8a989fbfc3a10c8d5a072b699234a15fc958ba6e
    Author: mqrause <[email protected]>
    Date:   Tue Jul 20 20:42:11 2021 +0200
    
        wrappers for item_contents::force_insert_item and item_contents::combine in item
    
    commit be326d3398b5924c19be584fd8e449c68da2b73a
    Author: olanti-p <[email protected]>
    Date:   Wed May 5 15:43:25 2021 +0300
    
        Remove misc includes from headers
    
    commit 0301aee390a5ff52cfcdc8dd3ff25da225307b7b
    Author: Woe <[email protected]>
    Date:   Thu Jul 22 21:22:18 2021 +0100
    
        Modifed mass ratio of sheep wool on harvest to give similar returns to shearing
    
    commit 7feebc65ff59cc76ee481c78fb8c94a5cc6a316c
    Author: guralub <[email protected]>
    Date:   Thu Jul 22 14:24:16 2021 -0300
    
        Fix armor pen from martial arts buffs not working
    
    commit 6d521443d946c3dd36fd9a6c7379b1290ca37a80
    Author: Jianxiang Wang (王健翔) <[email protected]>
    Date:   Thu Jul 22 23:47:35 2021 +0800
    
        Astyle clang-tidy test headers in Makefile (#50129)
    
        * Astyle clang-tidy test headers in Makefile
    
        * Do not skip astyle on relevant changes
    
        * Astyle tools/clang-tidy-plugin/test-include/mock-translation.h
    
    commit 7aa5a3086d02e10cc9ac4a33509b29e91c761eba
    Merge: b5f7d2df0e 340962ce9c
    Author: Zhilkin Serg <[email protected]>
    Date:   Thu Jul 22 18:47:17 2021 +0300
    
        Merge pull request #50126 from Hirmuolio/complain
    
        Fix clang tidy warning
    
    commit b5f7d2df0e0d37910e1c38f2cba04463da0394e4
    Author: Curtis Merrill <[email protected]>
    Date:   Thu Jul 22 10:02:27 2021 -0400
    
        [Magiclysm] Teleport_To spell type (#50130)
    
        * [Magiclysm] New Spell Effect
    
        Summary
        Mod "Adds teleport_to spell effect type and some spells"
    
        * Linted Json
    
        * Cleanup
    
        * Astyle
    
        * Update teleport.cpp
    
        * Minor code fixes
    
        * Astyle
    
        * Mana cost change
    
        * Teleport effect varies by flag
    
        Instead of two similar teleport effects, there is only short_range_teleport, whose behavior changes based on the TARGET_TELEPORT flag.
    
        * Update MAGIC.md
    
        * Update src/magic.h
    
        Co-authored-by: actual-nh <[email protected]>
    
        * Update doc/MAGIC.md
    
        Co-authored-by: actual-nh <[email protected]>
    
        * Update src/teleport.cpp
    
        Co-authored-by: Curtis Merrill <[email protected]>
    
        * Update src/magic_spell_effect.cpp
    
        Co-authored-by: Curtis Merrill <[email protected]>
    
        * Update src/magic_spell_effect.cpp
    
        * return in_spell_aoe to its original location
    
        * astyle
    
        * add piece of documentation back
    
        Co-authored-by: Kenshkrix <[email protected]>
        Co-authored-by: Kenshkrix <[email protected]>
        Co-authored-by: actual-nh <[email protected]>
    
    commit d3973fdf21b0f9f7edd67e21fc73bb585dc8b0d8
    Author: mqrause <[email protected]>
    Date:   Tue Jul 20 20:37:01 2021 +0200
    
        use item::put_in instead of item_contents::insert_item
    
    commit c830345ecd6956777d1898523165c7450665f0ac
    Author: mqrause <[email protected]>
    Date:   Tue Jul 20 05:37:28 2021 +0200
    
        replace calls to some item_contents methods with their item counterparts
    
    commit 33905d9879d295a0c0173bc40cb4f3a635571ba0
    Author: mqrause <[email protected]>
    Date:   Mon Jul 19 20:53:33 2021 +0200
    
        wrappers for item_contents::handle_liquid_or_spill and item_contents::total_contained_volume in item
    
    commit dbd0913999732b2a58977f4ec629481d40d6e20a
    Author: mqrause <[email protected]>
    Date:   Mon Jul 19 20:33:02 2021 +0200
    
        wrappers for item_contents::first_ammo and item_contents::get_item_with in item
    
    commit 340962ce9c7010dc0298b50d913495488d1d280f
    Author: Hirmuolio <[email protected]>
    Date:   Thu Jul 22 10:26:21 2021 +0300
    
        fix argument name
    
    commit f0170fea37d442fcab33e6303e10c9594a8cab7a
    Merge: b313d9a543 3fc4a41929
    Author: Angela Graves <[email protected]>
    Date:   Thu Jul 22 00:14:59 2021 -0500
    
        Merge pull request #50120 from jiornojiovanni/bread_cleanwater
    
        Added clean water to hallula and cracker recipe
    
    commit b313d9a543619145069bcf514bdc2c6fce2380e2
    Author: Salty Panda <[email protected]>
    Date:   Thu Jul 22 05:29:10 2021 +0200
    
        Fix disappearance of CRIT vest on activation (#50114)
    
    commit d008f2e224c1d228d698dad562e51259c2514bea
    Author: GuardianDll <[email protected]>
    Date:   Thu Jul 22 03:41:07 2021 +0200
    
        [Magiclysm] Adding more attunement spells (1/3) (#49809)
    
        * sunmage (+item)+boreal mage(+item)+gaias chosen
    
        * forget to add spell component and attunement info
    
        * resolving small conflict
    
        * some balance tweaks
    
        * deleted AoE from sunMage spell
    
        * lint
    
        * Update data/mods/Magiclysm/items/ethereal_items.json
    
        Co-authored-by: actual-nh <[email protected]>
    
        * Change armor info to new style
    
        * Lint
    
        * Update data/mods/Magiclysm/Spells/attunements/Boreal_Mage.json
    
        Co-authored-by: Curtis Merrill <[email protected]>
    
        * Update data/mods/Magiclysm/Spells/attunements/Gaias_Chosen.json
    
        Co-authored-by: Curtis Merrill <[email protected]>
    
        * Update data/mods/Magiclysm/Spells/attunements/Gaias_Chosen.json
    
        Co-authored-by: Curtis Merrill <[email protected]>
    
        * Update data/mods/Magiclysm/Spells/attunements/Gaias_Chosen.json
    
        Co-authored-by: Curtis Merrill <[email protected]>
    
        * Update data/mods/Magiclysm/Spells/attunements/Gaias_Chosen.json
    
        Co-authored-by: Curtis Merrill <[email protected]>
    
        * Update data/mods/Magiclysm/Spells/attunements/Gaias_Chosen.json
    
        Co-authored-by: Curtis Merrill <[email protected]>
    
        * Update data/mods/Magiclysm/Spells/attunements/Sun_Mage.json
    
        Co-authored-by: Curtis Merrill <[email protected]>
    
        * Update data/mods/Magiclysm/items/ethereal_items.json
    
        Co-authored-by: Curtis Merrill <[email protected]>
    
        * Update data/mods/Magiclysm/materials.json
    
        Co-authored-by: Curtis Merrill <[email protected]>
    
        * adding some stuff to sunmage spell + some tweaks in description
    
        * Update data/mods/Magiclysm/Spells/attunements/Gaias_Chosen.json
    
        Co-authored-by: actual-nh <[email protected]>
    
        * Update data/mods/Magiclysm/items/ethereal_items.json
    
        Co-authored-by: actual-nh <[email protected]>
    
        * Update data/mods/Magiclysm/items/ethereal_items.json
    
        Co-authored-by: actual-nh <[email protected]>
    
        * Delete extra effect via using effect_str
    
        Co-authored-by: actual-nh <[email protected]>
        Co-authored-by: Curtis Merrill <[email protected]>
    
    commit 3fc4a41929d96eac4e9d57dc6ca9c60a3a742097
    Author: jiornojiovanni <[email protected]>
    Date:   Wed Jul 21 21:48:55 2021 +0200
    
        Added clean water to hallula and cracker recipe
    
    commit 90539ba0b25d787ea877de061f5ca899cf02fdd9
    Author: Binrui Dong <[email protected]>
    Date:   Thu Jul 22 02:49:27 2021 +0800
    
        Automate pulling translations from Transifex (#50067)
    
    commit c6f56f7ae27c3a33c1e7f7624b41ca47b530ffe0
    Author: Hirmuolio <[email protected]>
    Date:   Wed Jul 21 21:23:56 2021 +0300
    
        Slightly simplify sun position code, add sextant to see sun position (#50062)
    
        * add sextant
        * sextant works only outside
        Co-authored-by: actual-nh <[email protected]>
    
    commit 430b95bedf8abf70c9b1187cd1fef7c0477eb411
    Author: Unknown <[email protected]>
    Date:   Wed Jul 21 14:23:09 2021 -0400
    
        Archery Proficiencies and Proficiency Bonus Infrastructure (#50064)
    
        * Archery Proficiencies and Proficiency Bonus Infrastructure
    
        Archery Proficiencies and proficiency bonus infrastructure
    
        * Update doc/PROFICIENCY.md
    
        Co-authored-by: anothersimulacrum <[email protected]>
    
        * Update data/json/professions.json
    
        Co-authored-by: I-am-Erk <[email protected]>
    
        * proficiency bonus API
    
        * fix survivalist bow profession
    
        * fix GCC 9 compiler complaint and astyle unrelated monmove astyle failure
    
        * squash batch of commits
    
        Update src/proficiency.cpp
    
        Update src/proficiency.h
    
        Update src/proficiency.cpp
    
        Update src/proficiency.cpp
    
        Update src/proficiency.h
    
        Update src/ranged.cpp
    
        Update src/proficiency.h
    
        Update src/character.h
    
        Update src/character.cpp
    
        Update src/proficiency.cpp
    
        Update src/proficiency.h
    
        Update src/proficiency.h
    
        Co-Authored-By: anothersimulacrum <[email protected]>
    
        * apply changes in code review
    
        * Update src/proficiency.cpp
    
        Co-authored-by: anothersimulacrum <[email protected]>
    
        * Update data/json/proficiencies/wilderness.json
    
        Co-authored-by: I-am-Erk <[email protected]>
    
        * Update data/json/proficiencies/wilderness.json
    
        Co-authored-by: I-am-Erk <[email protected]>
    
        * Update doc/PROFICIENCY.md
    
        Co-authored-by: anothersimulacrum <[email protected]>
    
        Co-authored-by: anothersimulacrum <[email protected]>
        Co-authored-by: I-am-Erk <[email protected]>
    
    commit 01e74b623e53b6f5541a23d5c0d2837d1ed1939c
    Author: eltank <[email protected]>
    Date:   Wed Jul 21 10:49:03 2021 -0700
    
        Recompute overmap::safe_at_worldgen during unserialize() (#50046)
    
    commit 5206b611cb2fc4fc8e622e7020253dd74e37a8eb
    Author: LyleSY <[email protected]>
    Date:   Wed Jul 21 13:47:14 2021 -0400
    
        [DinoMod] ERROR CBM dino harvest emergency remix (#50040)
    
    commit 8b32ca79dedd6cdc6fe6c141d07bbb6f4784d379
    Author: Tamiore <[email protected]>
    Date:   Wed Jul 21 18:30:17 2021 +0300
    
        Add hydria-based charcoal water purifier (#50083)
    
    commit 222079f2c1c22ac44e26cfd7ef91764b8bab7ba9
    Author: Paul Fenwick <[email protected]>
    Date:   Wed Jul 21 08:25:56 2021 -0700
    
        astyle fixes (#50113)
    
    commit d0fb1f30bc8d6e8b17b3b514d62fb11fea0834b9
    Author: Binrui Dong <[email protected]>
    Date:   Wed Jul 21 16:28:53 2021 +0800
    
        Fix recent clang tidy warnings (#50084)
    
        * Fix clang-tidy warning on string concatenation in learn_spell_actor::info()
        * Fix clang-tidy warning on parameter name mismatch in Character::estimate_effect_dur()
        Co-authored-by: eltank <[email protected]>
        Co-authored-by: Kevin Granade <[email protected]>
        Co-authored-by: Jianxiang Wang (王健翔) <[email protected]>
        Co-authored-by: eltank <[email protected]>
    
    commit 4199b64dae5418cec6a00094a40728fdd24a0b83
    Merge: fb6455faff b05f974ea2
    Author: Zhilkin Serg <[email protected]>
    Date:   Wed Jul 21 10:15:24 2021 +0300
    
        Merge pull request #50107 from LaVeyanFiend/ThiccLichen
    
        [Aftershock] Increase volume/weight of lichen, fix processing not neutralizing toxins
    
    commit fb6455faff529fc9502f0e36d52f3f8282c34572
    Author: casswedson <[email protected]>
    Date:   Wed Jul 21 01:19:52 2021 -0500
    
        Use xargs' -P 0 option in JSON style check (#50098)
    
        * use -P 0 option on JSON style check
        * xargs' -P 0 option to JSON style doc
    
    commit c7ef953132efdaf3c9751ba04324d39df4c3bc88
    Author: exuvo <[email protected]>
    Date:   Wed Jul 21 08:18:43 2021 +0200
    
        Fix auto inventory letters bugs #45625, #45401, #43254 (#49925)
    
        * Fix auto inventory letters only assigning wield or wear, stop duplicating letters.
        Co-authored-by: Kevin Granade <[email protected]>
    
    commit b2b3960efb4462e241a300c2a2c1c22c89a7082b
    Author: Unknown <[email protected]>
    Date:   Wed Jul 21 02:16:20 2021 -0400
    
        Add ability to cause some foods to incur nausea (#49843)
    
        * Nausea mini-rework
        * Add Corrosive flag
    
    commit 79efd73f7b3e6e5d0c915ac2b29444aa18373846
    Author: Kevin Granade <[email protected]>
    Date:   Tue Jul 20 22:58:12 2021 -0700
    
        Skip outdated runs (#50109)
    
        * Skip outdated runs
    
    commit 6cf305a2a6e67800f345ac913715cecbb16c31f5
    Merge: 6ca1ebb321 1502cd910c
    Author: Angela Graves <[email protected]>
    Date:   Wed Jul 21 00:12:25 2021 -0500
    
        Merge pull request #50086 from Tamiore/cordage_crafting_time
    
        Update cordage and cordage ropes crafting time.
    
    commit b05f974ea2990641439a248416c32b46d6dd9907
    Author: LaVeyanFiend <[email protected]>
    Date:   Tue Jul 20 23:58:26 2021 -0400
    
        Lichen fix
    
    commit 6ca1ebb3216f2148840c63a15501c004f8981f40
    Author: I-am-Erk <[email protected]>
    Date:   Tue Jul 20 19:52:38 2021 -0700
    
        Missed list (#50093)
    
        * limit starting scenarios/professions
    
    commit 5d1cd76365e7ee0b030c4912bf3c200ddc58f1ff
    Merge: 9e19b05612 38a7d7a408
    Author: Kevin Granade <[email protected]>
    Date:   Tue Jul 20 18:37:01 2021 -0700
    
        Merge pull request #49819 from Qrox/unread
    
        Allow the player to track newly learned/unviewed recipes
    
    commit 9e19b056125dbf057a28a4f7b831d3deaf47f516
    Author: Giovanni Palmieri <[email protected]>
    Date:   Wed Jul 21 03:34:16 2021 +0200
    
        Added health indicator in all item menu (#48511)
    
        * Added health indicator in all item menu
        * Add FOOD HEALTH to iteminfo filtering.
        Co-authored-by: Kevin Granade <[email protected]>
    
    commit 64bf2e883d54d0932fe092f85e4a525472cc5441
    Author: Kevin Granade <[email protected]>
    Date:   Tue Jul 20 18:22:01 2021 -0700
    
        Build fix caused by merges. (#50101)
    
    commit 87a6eb45afadd7f4fc01ceedd1bd50f7a62fc711
    Author: Eric <[email protected]>
    Date:   Tue Jul 20 21:14:46 2021 -0400
    
        Update doc/NPCs.md
    
        Co-authored-by: actual-nh <[email protected]>
    
    commit 2b094cedf3bd2cfb4535c46fbab1f7bb6026b5d6
    Author: ZigVert <[email protected]>
    Date:   Tue Jul 20 20:08:56 2021 -0400
    
        Added Regenerating zombie (#47089)
    
        * Update zed_misc.json
    
        * Added Regenerating zombie
    
        added a new zed with 120 HP that heals a tenth of it's HP every turn. it has similar fighting capabilities of a tough zombie.
    
        * Update data/json/monsters/zed_misc.json
    
        Co-authored-by: actual-nh <[email protected]>
    
        * Update data/json/monsters/zed_misc.json
    
        Co-authored-by: actual-nh <[email protected]>
    
        * Lint json, tweak regen and add regenerating zombie to spawn and upgrade groups
    
        * Apply suggestions from code review
    
        Dropping HP and removing unecessary flags.
    
        Co-authored-by: I-am-Erk <[email protected]>
        Co-authored-by: actual-nh <[email protected]>
    
        Co-authored-by: actual-nh <[email protected]>
        Co-authored-by: Kevin Granade <[email protected]>
        Co-authored-by: I-am-Erk <[email protected]>
    
    commit 69732c9cc3f858bb1bcee84a2436725e1a2ca69d
    Author: occulti <[email protected]>
    Date:   Wed Jul 21 00:40:59 2021 +0100
    
        Added batch cook times to Granola and Cookies (#50089) (#50096)
    
        * Added batch cook times to Granola and Cookiess
        * Relinted file due to select all error
        Co-authored-by: Woe <[email protected]>
    
    commit 476d990745f43bfa0f1b16e80aa207b632e5f706
    Author: Hirmuolio <[email protected]>
    Date:   Wed Jul 21 02:17:31 2021 +0300
    
        astyle (#50099)
    
    commit 201a8b202bab0db0281411da5122901b23e7af1b
    Merge: b69f4b0d68 cc25bc57f2
    Author: Kevin Granade <[email protected]>
    Date:   Tue Jul 20 15:43:44 2021 -0700
    
        Merge pull request #48608 from Hirmuolio/integrated-battery
    
        Refactor battery usage
    
    commit b69f4b0d6893c293113967746073e8478301cad1
    Author: FeralFerret <[email protected]>
    Date:   Tue Jul 20 11:54:22 2021 -0600
    
        Add small sludge trail to pupating zombies (#50079)
    
        * added small MF_SMALLSLUDGETRAIL to pupating zombies
    
        * Update src/monmove.cpp
    
        Co-authored-by: anothersimulacrum <[email protected]>
    
        Co-authored-by: I-am-Erk <[email protected]>
        Co-authored-by: anothersimulacrum <[email protected]>
    
    commit 1502cd910c719a5e2155adb718fbfdd7459d8c25
    Author: Tamiore <[email protected]>
    Date:   Tue Jul 20 19:15:42 2021 +0300
    
        cordage_crafting_update
    
    commit 42aef0c8bf6fcc504ba8d56f796ee4053f8a03ce
    Author: Saicchi <[email protected]>
    Date:   Tue Jul 20 12:53:29 2021 -0300
    
        Make bolt cutting an activity (#50057)
    
        * wirecutting activity_actor
    
        * bolt cutting use activity_actor
    
        Co-authored-by: Saicchi <[email protected]>
    
    commit 46486695ddb44c5be6c0fb3f6e5763dd4d27c780
    Author: LyleSY <[email protected]>
    Date:   Tue Jul 20 11:46:57 2021 -0400
    
        fungal skeletal zombies (#49842)
    
        * fungal skeletal zombies
    
        * move fungal boomer
    
        * remove duplicates
    
        * most classic zombies fungalize
    
        * skeletal zombies fungalize
    
        * fix vision
    
        * no diff dupe
    
        * guilt free child death
    
        * update unhardcoded SMASH
    
        * simplify conflict
    
    commit 2eab011fd889e384940a1775c9e345e0d2b05cc9
    Author: somepersondunno <[email protected]>
    Date:   Tue Jul 20 07:09:18 2021 -0700
    
        Corrects and cleans up descriptions on some clothing items. (#49928)
    
        * Cleans up some clothing descriptions.
    
        * Update torso_clothes.json
    
        * Fixes (hopefully) spacing issues.
    
        * Update legs_armor.json
    
        * Apply suggestions from code review
    
        Thanks for editing this, actual-nh!
    
        Co-authored-by: actual-nh <[email protected]>
    
        * Update data/json/items/armor/suits_protection.json
    
        Co-authored-by: actual-nh <[email protected]>
    
        Co-authored-by: actual-nh <[email protected]>
        Co-authored-by: Kevin Granade <[email protected]>
    
    commit db097c5f8f657be032cb6bea2af54e2a3c51e750
    Author: Serhiy Zahoriya <[email protected]>
    Date:   Tue Jul 20 10:03:37 2021 +0300
    
        None "Minor improvement to pyvips installation docs and compose.py error text" (#50069)
    
        * minor improvement to pyvips installation docs
        * Improve wording when sprite was not found
    
    commit 8e9a3ea01d23eb44f57632a9fb88727426559fbd
    Merge: 2e6b01a96f ab865145b3
    Author: Angela Graves <[email protected]>
    Date:   Tue Jul 20 00:08:08 2021 -0500
    
        Merge pull request #50081 from eltank/fixbuild
    
        Fix clang-tidy error in character.cpp
    
    commit 2e6b01a96ff0dae162f734752ece6b0dc655d4af
    Author: I-am-Erk <[email protected]>
    Date:   Mon Jul 19 20:53:02 2021 -0700
    
        ERROR: Signal lost in multiple units.  WARNING: Sensitive materiel may require retrieval. (#49892)
    
        * add zomborg harvest itemgroups
        not yet connected to the zomborg
    
    commit 8020fed94ac61a3b1f4b9f69d23b8a77ec460687
    Author: Kevin Granade <[email protected]>
    Date:   Mon Jul 19 20:48:06 2021 -0700
    
        Still more aggressive workflow skipping (#50076)
    
        * Still more aggressive workflow skipping
    
        In the main build matrix, only run the full suite on C++ changes, if there are just json changes, still run the stages that depend on mod content.
    
    commit ab865145b33e8cdf8a6b379b35ad10a3e37637b2
    Author: eltank <[email protected]>
    Date:   Mon Jul 19 20:45:08 2021 -0700
    
        Fix clang-tidy error in character.cpp
    
    commit 1c6fc85057f85b59757ccac23bfb772325329886
    Author: casswedson <[email protected]>
    Date:   Mon Jul 19 17:46:39 2021 -0500
    
        fix JSON style error (#50071)
    
    commit ba28bb665f785bf630bcd4ea2ae4f37478560719
    Merge: 519d4ad258 47da85d72a
    Author: Zhilkin Serg <[email protected]>
    Date:   Mon Jul 19 20:17:33 2021 +0300
    
        Merge pull request #50065 from AMurkin/fix-cddatags
    
        Fix cddatags (`cherry-pick`ed commit from #49980 by @jbytheway)
    
    commit 519d4ad258ef45e0ba605212a7bf52fa3fcecf53
    Author: occulti <[email protected]>
    Date:   Mon Jul 19 17:49:32 2021 +0100
    
        Fixed Morphine description to suggested one (#50061)
    
        Co-authored-by: Woe <[email protected]>
    
    commit c33b303da54fb86359df1943384b863535fc2573
    Author: Tamiore <[email protected]>
    Date:   Mon Jul 19 19:48:24 2021 +0300
    
        Update tools_primitive.json (#50044)
    
        Resolves crafting bottleneck with cutting 1 requiring cutting 1
    
    commit 59d9f8f76716a8b0946b6a84e996e93a5cfdbc6a
    Author: Paul Fenwick <[email protected]>
    Date:   Mon Jul 19 09:47:49 2021 -0700
    
        Allow the player to return with more merch to pay the merchant for cleanup help. (#50049)
    
        Previously if the player wasn't carrying any Merch, they could be
        flagged as having asked the front-merchant for help with Boris' cleanup
        effort, and be told they could "sweeten the deal", but could then never
        actually purchase help because the option would not show again.
    
        This commit moves setting the `cleanup_asked` var to when payment is
        actually made, and adds a "I might come back with some more Merch…"
        dialog option to help guide the player.
    
        Unfortunately this does not fix the quest for players who have already
        spoken to the merchant without any Merch.
    
    commit 7e05d34e0fe0710c175758d70bb7f07eb2259e79
    Author: eltank <[email protected]>
    Date:   Mon Jul 19 08:33:56 2021 -0700
    
        Consolidate Creature::is_player() and is_avatar() (#50050)
    
    commit 47da85d72a09a09435668adc51f4f405669ddbb4
    Author: John Bytheway <[email protected]>
    Date:   Mon Jul 12 09:04:05 2021 -0400
    
        Fix cddatags
    
        We were opening files in binary mode with an encoding.  This mistake
        used to be silently ignored, but is now an error, so fix that.
    
    commit 9dc329cd03c4fd2bfbddffb2ab30e03fca69d560
    Merge: a29524175c 0eb5691605
    Author: Zhilkin Serg <[email protected]>
    Date:   Mon Jul 19 14:26:20 2021 +0300
    
        Merge pull request #50058 from pjf/pull/dsa_infection
    
        Correct no_infection_chance to infection_chance in Dark-Skies-Above
    
    commit a29524175c185a4399049c4f1295f77c0c7942a6
    Author: anothersimulacrum <[email protected]>
    Date:   Mon Jul 19 04:23:39 2021 -0700
    
        Prevent UB passing 0 to LIGHT_RANGE (#49949)
    
        Co-authored-by: Kevin Granade <[email protected]>
        Co-authored-by: actual-nh <[email protected]>
    
    commit cc9391fe8a5594d2daf76e1aa47b65f4421b0420
    Merge: fa057abf51 2b68b94e91
    Author: Zhilkin Serg <[email protected]>
    Date:   Mon Jul 19 14:21:48 2021 +0300
    
        Merge pull request #50053 from pjf/pull/hemo_chitin_fix
    
        Require hemostatic powder to require *powdered* chitin only.
    
    commit fa057abf5103149dd6149e947cf2e745c70c174b
    Merge: f522d23239 3d5eade394
    Author: Zhilkin Serg <[email protected]>
    Date:   Mon Jul 19 14:21:31 2021 +0300
    
        Merge pull request #50054 from Saicchi/astylefix
    
        Apply astyle to files
    
    commit 0eb56916056255cc1843b2ac147a566f76ca06e3
    Author: Paul Fenwick <[email protected]>
    Date:   Mon Jul 19 21:18:21 2021 +1000
    
        Correct no_infection_chance to infection_chance in Dark-Skies-Above
    
        I'm assuming `infection_chance` is `100 - no_infection_chance`.
    
    commit 3d5eade394cedcea611a3e1e3b76ea4cb0d3ea62
    Author: Saicchi <[email protected]>
    Date:   Mon Jul 19 04:56:36 2021 -0300
    
        astyle fix
    
    commit 2b68b94e91434c3e100964ee75ee6477f8d2e216
    Author: Paul Fenwick <[email protected]>
    Date:   Mon Jul 19 17:43:32 2021 +1000
    
        Require hemostatic powder to require *powdered* chitin only.
    
        I don't see how chunks of chitin would turn into powder without a
        grinding instrument.
    
    commit f522d232390c0ce76f748ccb2ccd7bdde334f99b
    Merge: 0f646162aa 3d5c8f691d
    Author: Zhilkin Serg <[email protected]>
    Date:   Mon Jul 19 10:19:46 2021 +0300
    
        Merge pull request #48462 from GGgatherer/colorized-spells-in-spellbook-view
    
        Colorize spells in spellbooks
    
    commit 0f646162aa2cbeac7fb682b170303e9d22d94e39
    Author: Merrygin <[email protected]>
    Date:   Mon Jul 19 09:19:01 2021 +0200
    
        Add/Fix sausage requirements (casings, funnels) (#48993)
    
        Co-authored-by: Schmitz, Jascha <[email protected]>
        Co-authored-by: Binrui Dong <[email protected]>
    
    commit 0c9982dbbb086a333d453f5b63236303a561e1a6
    Merge: 076b4734e1 b8b7a022b8
    Author: Kevin Granade <[email protected]>
    Date:   Mon Jul 19 00:17:38 2021 -0700
    
        Merge pull request #49887 from mqrause/private_contents_pt2
    
        Preparation to make the contents member of the item class private part 2
    
    commit 076b4734e125ea331779b06c159ad7ff73e0800f
    Author: Maleclypse <[email protected]>
    Date:   Mon Jul 19 02:16:41 2021 -0500
    
        Wasp harvest for pupa and larva (#49878)
    
    commit 38fbe27cd600a6069a183fa6d252a7cec3fb7f2a
    Merge: 71378ebcb0 b347e6243e
    Author: Zhilkin Serg <[email protected]>
    Date:   Mon Jul 19 10:16:06 2021 +0300
    
        Merge pull request #50043 from Maleclypse/Hatchet's-aren't-melee-durable
    
        Hatchets aren't melee durable
    
    commit 71378ebcb075c27296659bca676881b31d068038
    Author: Venera3 <[email protected]>
    Date:   Mon Jul 19 09:15:45 2021 +0200
    
        Unhardcode monster smash attacks  (#49316)
    
        * It lives!
        Range gets rewritten, the rest is to do
        * Longswipe
        no_adjacent and attack_chance as new variables
        Head/eye hits make no sense until they can actually break your neck.
        Co-authored-by: actual-nh <[email protected]>
        Co-authored-by: Kevin Granade <[email protected]>
    
    commit 153c92395ef4be491758297ecb69b3b8fc03b40d
    Author: Welp <[email protected]>
    Date:   Mon Jul 19 00:13:24 2021 -0700
    
        Add time elapsed/remaining to effects info panel (#48917)
    
        * Add effect duration elapsed info, improve Pain Effect info
        Add effect duration elapsed info to info panel, add colored pain text to info panel
        * Improve effect time display
        Moved estimate_effect_dur() to Character, and improved implementation.
        Co-authored-by: Kevin Granade <[email protected]>
    
    commit d0be27ac9c67602056cc2a6a34b6728ab28ac671
    Merge: 73a5d892cf 402f81250d
    Author: Kevin Granade <[email protected]>
    Date:   Mon Jul 19 00:08:58 2021 -0700
    
        Merge pull request #49598 from jbytheway/update_compiler_support
    
        Update compiler support now that Ubuntu Xenial is out of support
    
    commit 73a5d892cf61583b76b4cc704f4faaec6a632e6f
    Merge: 8b108345bf 066e46a31f
    Author: Angela Graves <[email protected]>
    Date:   Mon Jul 19 00:21:35 2021 -0500
    
        Merge pull request #50019 from RoyBerube/body_dupe
    
        Avoid extra zombie revives from one corpse
    
    commit 8b108345bfa7669478abf3629232aad559e7733b
    Author: John Bytheway <[email protected]>
    Date:   Mon Jul 19 01:07:04 2021 -0400
    
        No sentinel for closest_enemy_to_friendly_distance (#50037)
    
        This function returning a sentinel value was causing UB due to integer
        overflow.  Also, the sentinel it actually returned wasn't the one the
        docs claimed it did.  Replace with an optional to reduce confusion.
    
    commit 38a7d7a408b7e7d5fc4d71f8f027ca8e793d3441
    Author: Kevin Granade <[email protected]>
    Date:   Sun Jul 18 21:49:17 2021 -0700
    
        Update crafting_gui.cpp
    
    commit 402f81250dc2cc01c66b95f5a6897829e5dcb9d0
    Author: Kevin Granade <[email protected]>
    Date:   Sun Jul 18 20:35:54 2021 -0700
    
        Update doc/COMPILING/COMPILER_SUPPORT.md
    
        Co-authored-by: actual-nh <[email protected]>
    
    commit 08cac8a9ab292a2df66bca2dc10d0045326106da
    Author: Kevin Granade <[email protected]>
    Date:   Sun Jul 18 20:35:42 2021 -0700
    
        Update matrix.yml
    
    commit 023b3bbe7a437783479062210cc6cf636fca44dd
    Author: Paul Fenwick <[email protected]>
    Date:   Sun Jul 18 20:11:03 2021 -0700
    
        Base NPC auto-eating on hunger, not stored kCal (#49494)
    
        NPCs would only eat if they had less than 95% of their healthy kCals
        remaining, however they would still be *hungry*, and would still
        complain about this, refuse to train the PC, etc. This would result in
        the annoying situation of having to endure a whingy NPC until they learn
        to eat for themselves, or spoon-feeding them and having them be
        completely player-dependent.
    
        This PR attempts to unify what causes the NPC to complain or not
        cooperate (their hunger level) with when they eat, so we're less likely
        to have NPCs complain about being hungry with food in their inventory.
    
    commit 4f2d9533242e585123434bf9c2e18d5995169950
    Author: Ramza13 <[email protected]>
    Date:   Sun Jul 11 17:26:35 2021 -0400
    
        Add morale and focus functions
    
    commit 8d53c5818bef4df5390f2cd3dfd0f182d0c14cc3
    Author: Kevin Granade <[email protected]>
    Date:   Sun Jul 18 19:37:33 2021 -0700
    
        More agressive skipping of duplicate workflows (#50042)
    
        * More agressive skipping of duplicate workflows
    
    commit 91dccb2a590033483c011e26b1395d3a122b4726
    Author: Fris0uman <[email protected]>
    Date:   Mon Jul 19 03:08:28 2021 +0200
    
        Update Tilesets 21-07-19 (#50041)
    
        * Update MSX 2021-07-19
    
        * Update Ultica
    
        * Update Chibi Ultica
    
        * Move overlay ordering to its own file to avoid overriding it in future updates
    
        * Update Retrodays
    
    commit 81995f4f76d02fb12799434ea3aba032cd246f33
    Author: Welp <[email protected]>
    Date:   Sun Jul 18 17:38:57 2021 -0700
    
        Make apply_light_arc() use castLight() (#49183)
    
        * Update apply_light_arc() to cut arc into octants.
    
        Operates clockwise, from opening angle (center-width/2) to close (center+width/2). If opening angle isn't a multiple of 45 deg, render it to the next 45 degree angle the slow way. calculate the number of octants and the starting octant, then walk clockwise calling appropriate castLight() versions. Then, if part of the arc is still left, do it the slow way.
    
        Todo: name things better and optimize
    
    commit fa71f581914a66b07bef7e796ea20233701ef881
    Author: Saicchi <[email protected]>
    Date:   Sun Jul 18 21:19:20 2021 -0300
    
        Butchering use best tool in crafting radius (#48930)
    
        * max_quality with radius
        * butchering get best tool
        * use max_quality visitable function
    
    commit 3c1422793a2db3db4e1401a20b2e5196b5f92c06
    Author: Hirmuolio <[email protected]>
    Date:   Mon Jul 19 03:04:14 2021 +0300
    
        fix complaints (#50036)
    
    commit b347e6243e01f71c53d0c460ef4bf5272d36bbb0
    Author: Maleclypse <[email protected]>
    Date:   Sun Jul 18 18:35:19 2021 -0500
    
        Update woodworking.json
    
    commit a27f8015b42c8972e0447daeb757ebf1b523cce8
    Merge: 16c37da66a 44a63cbd68
    Author: Zhilkin Serg <[email protected]>
    Date:   Sun Jul 18 21:28:24 2021 +0300
    
        Merge pull request #50032 from occulti/FixVehicleFuel
    
        Changed Humvee jerrycans to use JP8 fuel (#50008)
    
    commit 16c37da66ace2d75635198e7412508b097985170
    Author: Atsumari <[email protected]>
    Date:   Sun Jul 18 10:55:32 2021 -0700
    
        Vehicle plates recipe rework (#49947)
    
    commit eaf38de35a1660488945ed272f59c7fa0dfe92c2
    Author: AccountAlias <[email protected]>
    Date:   Sun Jul 18 13:54:44 2021 -0400
    
        Fix zombie grabs and bites (#49948)
    
        Co-authored-by: Anton Burmistrov <[email protected]>
    
    commit 4f587500dfebd67ba428bb6a6a6a6178852a7006
    Merge: 440cbd0e9a 0b385a94d5
    Author: Zhilkin Serg <[email protected]>
    Date:   Sun Jul 18 20:54:19 2021 +0300
    
        Merge pull request #49957 from eltank/hiddenlabfind
    
        Improve chance to find hidden lab in MISSION_SCIENCE_REP_3
    
    commit 440cbd0e9abd7a7af4a6484fb0cf64f552cb9762
    Author: martinrhan <[email protected]>
    Date:   Mon Jul 19 01:53:36 2021 +0800
    
        Refactor the json files relative to the three rigs among Aftershock and BlazeIndustries (#49977)
    
    commit f16c224166ffac3c83881fd97d0f6df182346c8d
    Merge: cc162a0549 ec7e18f9d8
    Author: Zhilkin Serg <[email protected]>
    Date:   Sun Jul 18 20:53:08 2021 +0300
    
        Merge pull request #50000 from int-ua/bn-46755
    
        Bugfixes "Port fix for 'phantom fuel' from Cataclysm-BN"
    
    commit cc162a0549f0c2d7e4b4e5d7e68038b5c901de70
    Merge: 605451f0c7 319d49cca9
    Author: Zhilkin Serg <[email protected]>
    Date:   Sun Jul 18 20:52:53 2021 +0300
    
        Merge pull request #50009 from curstwist/lab_parking_lot
    
        Add modular lab parking lot
    
    commit 605451f0c7352b12a08eb5acd02c1ae9de341e1e
    Merge: 651b617e23 5e1585f95c
    Author: Zhilkin Serg <[email protected]>
    Date:   Sun Jul 18 20:52:41 2021 +0300
    
        Merge pull request #50006 from mlangsdorf/helicopter_fuel_fix
    
        vehicles: helicopters do not have 100% load in idle()
    
    commit 651b617e23f33297b333263671f5819f5ee16c01
    Merge: 8d17b33cf7 c34957b9af
    Author: Zhilkin Serg <[email protected]>
    Date:   Sun Jul 18 20:51:15 2021 +0300
    
        Merge pull request #50028 from casswedson/read-the-checks
    
        Mention checks in PR template
    
    commit 8d17b33cf7d2663b618e48a5348939aad7cbf294
    Merge: e33cd927c6 983b89ed2f
    Author: Zhilkin Serg <[email protected]>
    Date:   Sun Jul 18 20:50:52 2021 +0300
    
        Merge pull request #50021 from BrettDong/death-message
    
        Translate monster death function messages
    
    commit e33cd927c6ec587d6e339254ef91e1e60196c7d6
    Merge: 251380d467 ecde8c5ef7
    Author: Zhilkin Serg <[email protected]>
    Date:   Sun Jul 18 20:49:46 2021 +0300
    
        Merge pull request #49910 from AxemaVales/fix-mdeath-summons
    
        Fix for mdeath summons
    
    commit 44a63cbd6817ff05c5a942d48b24da6caaf41319
    Author: Woe <[email protected]>
    Date:   Sun Jul 18 16:58:45 2021 +0100
    
        Changed Humvee jerrycans to use JP8 fuel
    
    commit 251380d4672fb9c71914d91109dc58527ed72606
    Author: curstwist <[email protected]>
    Date:   Sun Jul 18 11:45:14 2021 -0400
    
        lab nested chunks 2 (#49991)
    
        * lab nested chunks 2
    
        security, commercial, cargo, maintenance, science_common
    
        * changes from feedback.
    
    commit ccf5c45f2fe66b00f0dfba2e08186e84509dc3d4
    Author: curstwist <[email protected]>
    Date:   Sun Jul 18 11:44:47 2021 -0400
    
        Lab nests 1 (#49990)
    
        * lab_nested_maps_1
    
        medical, mutagen, residential nests, edits to nested_common.
    
        * Update lab_nested_mutagen.json
    
        * incorporate feedback changes
    
    commit ac8144608786941be1c4d…
    dissociativity committed Jul 28, 2021
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