Make Sweet Tooth a starting trait #33477
Merged
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Summary
SUMMARY: Content "Make 'Sweet Tooth' a starting trait"
Purpose of change
Sweet Tooth seems trait-like and like a viable candidate for a starting trait. Its counterpart, Junkfood Intolerance, is already a starting trait, and while it is a realistic trait for a normal person to have, Sweet Tooth can currently only be obtained through mutations.
Describe the solution
Sweet Tooth has been changed to be a starting trait, and a new NPC trait group, "trait_group_PROJUNK", has been added to encompass Sweet Tooth and Junkfood Intolerance. It was given a probability of 5 due to the group containing an allergy. Junkfood Intolerance has been removed from the NPC starting traits.
Describe alternatives you've considered
If it is decided that Sweet Tooth stay mutation-only, it should be made clear that it is an unnatural attachment to junk food rather than a preference, like Sugar-Loving. If Sweet Tooth's morale bonus is too high, it could warrant the trait's cost being bumped up to 2, or having the morale bonus lowered.
Additional context
This is my first PR on GitHub, so please tell me if I've done anything wrong.