Move Inside/outside and daytime/nighttime to a property of a sound instead of a dedicated sound #55095
Labels
<Enhancement / Feature>
New features, or enhancements on existing
Sound Events
Sound events handling in the game
Is your feature request related to a problem? Please describe.
Currently there is only one sound for being inside and one inside_rain to play if it rains outside but nothing for the other weather pattern.
Same thing for daytime/nightime those don't interact with weather or being inside or out.
And weather that you should mainly here when you're outside keeps playing when you're inside
Solution you would like.
Similar to #52295 and it's solution #52308
Add a
is_night
bool that default to false to sounds so that they can differ at nightAdd a similar
is_inside
to replace Inside/outside entriesObsolete the hardcoded sound for inside,outside night and day because they should be covered by the various weather effect instead now.
Describe alternatives you have considered.
Use flags instead of bool
Additional context
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