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Season variant for sounds #52295

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Fris0uman opened this issue Oct 15, 2021 · 0 comments · Fixed by #52308
Closed

Season variant for sounds #52295

Fris0uman opened this issue Oct 15, 2021 · 0 comments · Fixed by #52308
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<Enhancement / Feature> New features, or enhancements on existing Sound Events Sound events handling in the game <Suggestion / Discussion> Talk it out before implementing

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@Fris0uman
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Fris0uman commented Oct 15, 2021

Is your feature request related to a problem? Please describe.

The ability to change sounds according to seasons would be nice. The main exemple is the outside sound that's the same all year round and could really benefit from changing according to seasons.

Describe the solution you'd like

A system similar to what tileset does where the game checks for [id]_[season] first and then check for [id] if there's no season variant

Describe alternatives you've considered

Just hardcoding outside_spring outside_summer etc

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Labels
<Enhancement / Feature> New features, or enhancements on existing Sound Events Sound events handling in the game <Suggestion / Discussion> Talk it out before implementing
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