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Character's notebook [feature] [request for comments] #40395
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A diary would be cool specially if you could point locations as links to the map |
This made me think of a story log similar to the regular game logs but records the adventures and encounters. Also, a diary may be a place to put all those newspapers and scientific notes to make sense of them all and so you don't gotta carry them back to base. :D |
Related to #39526 |
There does exist the memorial log already, which most people don't know about (look in the |
@jbytheway I have no 'memorial' directory in my CDDA dir, am I supposed to have one before my character dying? And does it contain data provided by the player which is the point of this feature? |
It should be in the same place as your savegames, wherever that is. I believe it won't exist until you've had a character die.
A little bit; it contains the last words you provide upon death. But mostly no. I mentioned it mostly in response to @CoroNaut's comment about a story log. I agree that adding more player-provided notes would be a good thing to consider. |
If the information in stored in the memorial file when the character dies, do you know where it is stored in the meantime and what is the content (only zombies killed or more data)? I don't want to imply that this can replace user provided text but maybe the first can help the second ("forgot to mention how I trashed this shocker zombie with a single arrow in the head from the roof of the book store"...) |
It's in |
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This issue has been automatically closed due to lack of activity. This does not mean that we do not value the issue. Feel free to request that it be re-opened if you are going to actively work on it |
I like this feature but unfortunately I don't know enough of the game to write it myself. So, I have noted down here how I think this feature could be implemented without disturbing players who don't want to use it while also opening the way to different ways to use the new feature. If you like this, please vote for it and if you have comments, improvements please contribute. If a dev is ready to make the c++ part I volunteer for testing of course.
Describe the solution you'd like
Add the capability for the character to use a notebook for registering notes in-game. Example of (future) uses:
Proposed implementation
The text below is focused on the first usage of the list above.
Rules
The content of a char_notebook will be saved in a file that will NOT be deleted if the character dies even if his save is removed. This is for RPG oriented players who want to publish/keep their stories.
Items & recipes
Add a "char_notebook" recipe and item (see below).
Add a "makeshift_pen" recipe and item (see below).
UI
Add a line at the end of the sleep ($) menu "Add an entry in my logbook"
- Check if character has a pen or makeshift_pen and a "char_notebook"
- if N, "you need a notebook and some kind of pen", exit
- Go to edit_my_logbook
- After exiting edit_my_logbook show again the sleep menu
Activating the "char_notebook" object will also call edit_my_logbook
Reading the "char_notebook" displays the content of the "char_notebook"
LOGIC
edit_my_logbook
- opens a subwindow where the player can enter free text (I think I read somewhere that some computers allowed this kind of thing) -> txt
- the program uses the current day string displayed in the UI -> dat
- the program appends dat + txt in the existing char notebook file (or creates it if it does not exist yet) and saves it
VARIANTS
The char_notebook could probably be also made within a smartphone or computer. I have no in-game knowledge of these objects yet so I cannot elaborate but the dev should take this into account.
CODE SAMPLES (json only sorry)
json/recipes/recipe_others.json
json/items/book/misc.json
json/items/tool/stationery.json
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