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DEBUG : cannot determine reload cost as none is neither ammo or magazine
FUNCTION : int player::item_reload_cost(const item&, const item&, int) const FILE : src/player.cpp LINE : 2860
It should provide a gas mask filter cartridge with 100 charges.
The text was updated successfully, but these errors were encountered:
can confirm, just had the same bug.
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Duplicate of #40158
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DEBUG : cannot determine reload cost as none is neither ammo or magazine
FUNCTION : int player::item_reload_cost(const item&, const item&, int) const
FILE : src/player.cpp
LINE : 2860
Steps To Reproduce
3.get error message above
Expected behavior
It should provide a gas mask filter cartridge with 100 charges.
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Magiclysm [magiclysm],
No Fungal Monsters [No_Fungi],
Stats Through Skills [StatsThroughSkills]
]
The text was updated successfully, but these errors were encountered: