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Mapgen-defined spawns aren't subject to migration #37372

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tenmillimaster opened this issue Jan 25, 2020 · 1 comment · Fixed by #37803
Closed

Mapgen-defined spawns aren't subject to migration #37372

tenmillimaster opened this issue Jan 25, 2020 · 1 comment · Fixed by #37803
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<Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` <Crash / Freeze> Fatal bug that results in hangs or crashes. Mods: Generic Guns Anything to do with Generic Guns Spawn Creatures, items, vehicles, locations appearing on map
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@tenmillimaster
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Describe the bug

Migrations don't apply to map gen defined spawns, such as those in \data\json\mapgen\military\mil_base\mil_base_z0.json

Steps To Reproduce

Spawn world with generic guns
Choose surrounded start
Choose overrun
Make your way to the armoury
Enjoy the segfault, and behold the m4a1's.

Expected behavior

Assault rifles instead.

Versions and configuration

Dark Days Ahead
Disable NPC Needs
Generic Guns

@tenmillimaster tenmillimaster added <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` Mods: Generic Guns Anything to do with Generic Guns Spawn Creatures, items, vehicles, locations appearing on map labels Jan 25, 2020
@KorGgenT KorGgenT added this to the 0.E milestone Jan 25, 2020
@KorGgenT KorGgenT added the <Crash / Freeze> Fatal bug that results in hangs or crashes. label Jan 25, 2020
@Brian-Otten
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Brian-Otten commented Feb 7, 2020

image
Just confirmed this bug.
It seemed to be all the guns in the armory that spawned incorrectly ( that i could check before i crashed).

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Labels
<Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` <Crash / Freeze> Fatal bug that results in hangs or crashes. Mods: Generic Guns Anything to do with Generic Guns Spawn Creatures, items, vehicles, locations appearing on map
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3 participants