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NPCs: Make NPC automatic fire threshold halfway sensible
NPCs are only supposed to use automatic fire instead of single shots against dangerous enemies, and to hold their fire against non-threatening enemies. However, the danger threshold for automatic fire is 0.5, which means NPCs are using automatic fire against just about everything. Raise the threshold to 15 (moderately dangerous enemies) and increase the threshold for holding fire to 3. Weaker enemies will be attacked in melee if they're the highest priority target.
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