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Martial Arts Improvements, Disarming ++ (#69052)
* Martial Arts Improvements * Conditionals accepted for gun_actor ( special_attacks of type "gun" can now accept conditionals like the rest of special attacks * Update mattack_actors.cpp * Update mattack_actors.cpp * It works! Flag for weapon wielding enemies and c++ * Apply suggestions from code review Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * Update monster.cpp * Martial little update --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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