Rt is a Ray Tracer, this is a pedagocial project from 42 school, the project has to be in "C" language, at the 42 norm: https://cdn.intra.42.fr/pdf/pdf/317/norme.fr.pdf
The project subject is available here: https://cdn.intra.42.fr/pdf/pdf/33/rt.fr.pdf
Key | Purpose |
---|---|
arrow left | rotate camera left |
arrow right | rotate camera right |
arrow up | rotate camera up |
arrow down | rotate camera down |
q | roll camera left |
e | roll cammera right |
ctrl / c | move camera down |
space | move camera up |
w/a/s/d | move camera |
i | toggle interface |
x | display the current scene to stout in sda |
l | dispay debug on stdout (current tree) |
1 | red filter |
2 | green filter |
3 | blue filter |
4 | purple filter |
5 | yellow filter |
6 | cyan filter |
7 | sepia filter |
m | switch to next camera |
shift | move faster (wasdeq...) |
r | reset camera |
y | save current camera |
p | force rebuild of current scene |
f | toggle full screen |
t | display current used textures |
o | display camera matrix |
There is two supported formats for this project: the first one developed was ". Very quicly we needed a more flexible format: the .sda files
yolo" files, those are simple files, each object is described in one line and parameters are separated with a simple space
for "Scene Describe Archive" are a more complex files format, having defaults parameters, and non mandatory values
Parameter | Utility |
---|---|
-f | start in full screen |
-s 1020x1080 | specify resolution |
-e scene.yolo | convert a .yolo scene to a .sda one |
-b scene target.bmp | render the image into a file instead of window |
-h | display help then quit |
- Reflections (on all object)
- Refraction
- Textures
- Transparency
- Normal mapping
- Multiple lighting
sudo pacman -S extra/sdl2 extra/sdl2_ttf extra/sdl2_image make clang
make
sudo apt install libsdl2-ttf-dev libsdl2-dev build-essential libsdl2-2.0-0 libsdl2-ttf-2.0-0 libsdl2-image-2.0-0 libsdl2-image-dev clang
make